one more conversation editor fix

This commit is contained in:
AconiteGodOfSWG
2020-08-27 16:18:06 -05:00
committed by GitHub
parent fa9e0af1b7
commit 807db952f1

View File

@@ -2407,8 +2407,8 @@ bool SwgConversationEditorDoc::writeScript (CString const & scriptName, CString
{
outfile.WriteString ("public int OnNpcConversationResponse(obj_id self, String conversationId, obj_id player, string_id response) throws InterruptedException\n{\n");
// if (conversationId != <conversationId>)
buffer.Format ("\tif (conversationId != \"%s\")\n", fileName);
// if (!conversationId.equals(<conversationId>))
buffer.Format ("\tif (!conversationId.equals(\"%s\"))\n", fileName);
outfile.WriteString (buffer);
// return SCRIPT_CONTINUE;