bug fixes

This commit is contained in:
Cekis
2018-03-18 05:36:55 +00:00
parent 9959e1ce8b
commit 174343db8e
4 changed files with 59 additions and 36 deletions
+1
View File
@@ -4,3 +4,4 @@ quest_crc_string_table.tab
sku.0/sys.server/compiled/.idea
sku.0/sys.shared/compiled/game/.idea
+56 -34
View File
@@ -5,6 +5,7 @@
</component>
<component name="ChangeListManager">
<list default="true" id="57902b84-2a13-42eb-8e1e-94f513be1a6d" name="Default" comment="">
<change beforePath="$PROJECT_DIR$/../../../../.gitignore" afterPath="$PROJECT_DIR$/../../../../.gitignore" />
<change beforePath="$PROJECT_DIR$/../../../../include/Tag.h" afterPath="$PROJECT_DIR$/../../../../include/Tag.h" />
<change beforePath="$PROJECT_DIR$/.idea/misc.xml" afterPath="$PROJECT_DIR$/.idea/misc.xml" />
<change beforePath="$PROJECT_DIR$/.idea/modules.xml" afterPath="$PROJECT_DIR$/.idea/modules.xml" />
@@ -481,8 +482,8 @@
<change beforePath="$PROJECT_DIR$/datatables/spawning/dungeon/corvette_rebel.tab" afterPath="$PROJECT_DIR$/datatables/spawning/dungeon/corvette_rebel.tab" />
<change beforePath="$PROJECT_DIR$/datatables/spawning/dungeon/nightsister_fortress.tab" afterPath="$PROJECT_DIR$/datatables/spawning/dungeon/nightsister_fortress.tab" />
<change beforePath="$PROJECT_DIR$/datatables/spawning/ep3/ep3_coronet_medical_center.tab" afterPath="$PROJECT_DIR$/datatables/spawning/ep3/ep3_coronet_medical_center.tab" />
<change beforePath="$PROJECT_DIR$/datatables/spawning/ground_spawning/types/imperial_gcw2_vendor.tab" afterPath="$PROJECT_DIR$/datatables/spawning/ground_spawning/types/imperial_vendor_gcw2.tab" />
<change beforePath="$PROJECT_DIR$/datatables/spawning/ground_spawning/types/rebel2_gcw2_vendor.tab" afterPath="$PROJECT_DIR$/datatables/spawning/ground_spawning/types/rebel_vendor_gcw2.tab" />
<change beforePath="$PROJECT_DIR$/datatables/spawning/ground_spawning/types/imperial_vendor_gcw2.tab" afterPath="$PROJECT_DIR$/datatables/spawning/ground_spawning/types/imperial_vendor_gcw2.tab" />
<change beforePath="$PROJECT_DIR$/datatables/spawning/ground_spawning/types/rebel_vendor_gcw2.tab" afterPath="$PROJECT_DIR$/datatables/spawning/ground_spawning/types/rebel_vendor_gcw2.tab" />
<change beforePath="$PROJECT_DIR$/datatables/spawning/heroic/heroic_star_destroyer.tab" afterPath="$PROJECT_DIR$/datatables/spawning/heroic/heroic_star_destroyer.tab" />
<change beforePath="$PROJECT_DIR$/datatables/spawning/patrol_spawner.tab" afterPath="$PROJECT_DIR$/datatables/spawning/patrol_spawner.tab" />
<change beforePath="$PROJECT_DIR$/datatables/spawning/poi_spawner/corellia/corellia_commoner.tab" afterPath="$PROJECT_DIR$/datatables/spawning/poi_spawner/corellia/corellia_commoner.tab" />
@@ -1505,11 +1506,31 @@
</provider>
</entry>
</file>
<file leaf-file-name="battle_controller.java" pinned="false" current-in-tab="true">
<file leaf-file-name="battle_controller.java" pinned="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/script/systems/gcw/space/battle_controller.java">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="221">
<caret line="285" column="16" lean-forward="false" selection-start-line="285" selection-start-column="16" selection-end-line="285" selection-end-column="16" />
<state relative-caret-position="85">
<caret line="285" column="0" lean-forward="false" selection-start-line="285" selection-start-column="0" selection-end-line="285" selection-end-column="0" />
<folding />
</state>
</provider>
</entry>
</file>
<file leaf-file-name="havoc.tpf" pinned="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/object/draft_schematic/space/chassis/havoc.tpf">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="119">
<caret line="7" column="58" lean-forward="false" selection-start-line="7" selection-start-column="58" selection-end-line="7" selection-end-column="58" />
<folding />
</state>
</provider>
</entry>
</file>
<file leaf-file-name="space_gcw_battle_point.tpf" pinned="false" current-in-tab="true">
<entry file="file://$PROJECT_DIR$/object/tangible/space/content_infrastructure/space_gcw_battle_point.tpf">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="0">
<caret line="0" column="0" lean-forward="false" selection-start-line="0" selection-start-column="0" selection-end-line="0" selection-end-column="0" />
<folding />
</state>
</provider>
@@ -1546,7 +1567,6 @@
</component>
<component name="FindInProjectRecents">
<findStrings>
<find>LOG(&quot;space_gcw&quot;,</find>
<find>+ &quot;.active&quot;</find>
<find>heroSpawnTime</find>
<find>.active</find>
@@ -1576,6 +1596,7 @@
<find>pvp_bf_rebel_vendor</find>
<find>pvp_bf</find>
<find>spacebattlestatus</find>
<find>gcw_battle_point</find>
</findStrings>
<replaceStrings>
<replace>imperial_space_gcw</replace>
@@ -1611,7 +1632,6 @@
<component name="IdeDocumentHistory">
<option name="CHANGED_PATHS">
<list>
<option value="$PROJECT_DIR$/datatables/space_mobile/space_mobile.tab" />
<option value="$PROJECT_DIR$/script/base_class.java" />
<option value="$PROJECT_DIR$/script/theme_park/meatlump/hideout/meatlump_king.java" />
<option value="$PROJECT_DIR$/object/mobile/lando.tpf" />
@@ -1662,6 +1682,7 @@
<option value="$PROJECT_DIR$/datatables/spawning/ground_spawning/types/rebel_vendor_gcw2.tab" />
<option value="$PROJECT_DIR$/script/space/combat/combat_ship_player.java" />
<option value="$PROJECT_DIR$/script/systems/gcw/space/battle_controller.java" />
<option value="$PROJECT_DIR$/object/draft_schematic/space/chassis/havoc.tpf" />
</list>
</option>
</component>
@@ -1698,28 +1719,28 @@
<path>
<item name="game" type="b2602c69:ProjectViewProjectNode" />
<item name="game" type="462c0819:PsiDirectoryNode" />
<item name="datatables" type="462c0819:PsiDirectoryNode" />
<item name="object" type="462c0819:PsiDirectoryNode" />
</path>
<path>
<item name="game" type="b2602c69:ProjectViewProjectNode" />
<item name="game" type="462c0819:PsiDirectoryNode" />
<item name="datatables" type="462c0819:PsiDirectoryNode" />
<item name="spawning" type="462c0819:PsiDirectoryNode" />
<item name="object" type="462c0819:PsiDirectoryNode" />
<item name="tangible" type="462c0819:PsiDirectoryNode" />
</path>
<path>
<item name="game" type="b2602c69:ProjectViewProjectNode" />
<item name="game" type="462c0819:PsiDirectoryNode" />
<item name="datatables" type="462c0819:PsiDirectoryNode" />
<item name="spawning" type="462c0819:PsiDirectoryNode" />
<item name="ground_spawning" type="462c0819:PsiDirectoryNode" />
<item name="object" type="462c0819:PsiDirectoryNode" />
<item name="tangible" type="462c0819:PsiDirectoryNode" />
<item name="space" type="462c0819:PsiDirectoryNode" />
</path>
<path>
<item name="game" type="b2602c69:ProjectViewProjectNode" />
<item name="game" type="462c0819:PsiDirectoryNode" />
<item name="datatables" type="462c0819:PsiDirectoryNode" />
<item name="spawning" type="462c0819:PsiDirectoryNode" />
<item name="ground_spawning" type="462c0819:PsiDirectoryNode" />
<item name="types" type="462c0819:PsiDirectoryNode" />
<item name="object" type="462c0819:PsiDirectoryNode" />
<item name="tangible" type="462c0819:PsiDirectoryNode" />
<item name="space" type="462c0819:PsiDirectoryNode" />
<item name="content_infrastructure" type="462c0819:PsiDirectoryNode" />
</path>
</expand>
<select />
@@ -2053,21 +2074,6 @@
<watches-manager />
</component>
<component name="editorHistoryManager">
<entry file="file://$PROJECT_DIR$/script/base_class.java">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="476">
<caret line="2892" column="104" lean-forward="true" selection-start-line="2892" selection-start-column="104" selection-end-line="2892" selection-end-column="104" />
<folding />
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/script/systems/gcw/space/hero_ship.java">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="833">
<caret line="59" column="48" lean-forward="false" selection-start-line="59" selection-start-column="48" selection-end-line="59" selection-end-column="48" />
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/script/systems/gcw/space/support_ship.java">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="408">
@@ -2426,8 +2432,24 @@
</entry>
<entry file="file://$PROJECT_DIR$/script/systems/gcw/space/battle_controller.java">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="221">
<caret line="285" column="16" lean-forward="false" selection-start-line="285" selection-start-column="16" selection-end-line="285" selection-end-column="16" />
<state relative-caret-position="85">
<caret line="285" column="0" lean-forward="false" selection-start-line="285" selection-start-column="0" selection-end-line="285" selection-end-column="0" />
<folding />
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/object/draft_schematic/space/chassis/havoc.tpf">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="119">
<caret line="7" column="58" lean-forward="false" selection-start-line="7" selection-start-column="58" selection-end-line="7" selection-end-column="58" />
<folding />
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/object/tangible/space/content_infrastructure/space_gcw_battle_point.tpf">
<provider selected="true" editor-type-id="text-editor">
<state relative-caret-position="0">
<caret line="0" column="0" lean-forward="false" selection-start-line="0" selection-start-column="0" selection-end-line="0" selection-end-column="0" />
<folding />
</state>
</provider>
@@ -11,7 +11,7 @@
itemsPerContainer = 0
category = CT_space
craftedObjectTemplate = "object/tangible/ship/components/chassis/tieadvanced_chassis_token.iff"
craftedObjectTemplate = "object/tangible/ship/components/chassis/havoc_chassis_token.iff"
slots = [
[
optional = false,
@@ -283,7 +283,7 @@ public class battle_controller extends script.base_script {
for (String[] scene : battle_controller.BATTLE_SCENES){
if(scene[0].equals(zone)){
obj_id spawner = getObjIdObjVar(controller, "space_gcw." + scene[0] + ".spawner");
if(getIntObjVar(controller, "space_gcw." + spawner + ".active") == 1){
return -2;
}