more buffs, removed god restrictions for vehicles

This commit is contained in:
Groot
2016-05-26 01:54:52 +01:00
parent eccb00b9a4
commit 2720238cfe
@@ -2639,41 +2639,20 @@ public class terminal_character_builder extends script.base_script
sendSystemMessageTestingOnly(player, "XP38 Landspeeder Deed Issued.");
break;
case 6:
if (isGod(player))
{
createObject("object/tangible/deed/vehicle_deed/barc_speeder_deed.iff", pInv, "");
sendSystemMessageTestingOnly(player, "Barc Speeder Deed Issued.");
}
else
{
sendSystemMessageTestingOnly(player, "You Must be in God Mode to enjoy the BARC Speeder!");
}
createObject("object/tangible/deed/vehicle_deed/barc_speeder_deed.iff", pInv, "");
sendSystemMessageTestingOnly(player, "Barc Speeder Deed Issued.");
break;
case 7:
if (isGod(player))
{
createObject("object/tangible/deed/vehicle_deed/landspeeder_av21_deed.iff", pInv, "");
sendSystemMessageTestingOnly(player, "AV21 Deed Issued.");
}
else
{
sendSystemMessageTestingOnly(player, "You Must be in God Mode to enjoy the AV21 Speeder!");
}
createObject("object/tangible/deed/vehicle_deed/landspeeder_av21_deed.iff", pInv, "");
sendSystemMessageTestingOnly(player, "AV21 Deed Issued.");
break;
case 8:
createObject("object/tangible/deed/vehicle_deed/landspeeder_x31_deed.iff", pInv, "");
sendSystemMessageTestingOnly(player, "X31 Deed Issued.");
break;
case 9:
if (isGod(player))
{
createObject("object/tangible/deed/vehicle_deed/speederbike_flash_deed.iff", pInv, "");
sendSystemMessageTestingOnly(player, "Flash Speeder Deed Issued.");
}
else
{
sendSystemMessageTestingOnly(player, "You Must be in God Mode to enjoy the Flash Speeder!");
}
createObject("object/tangible/deed/vehicle_deed/speederbike_flash_deed.iff", pInv, "");
sendSystemMessageTestingOnly(player, "Flash Speeder Deed Issued.");
break;
default:
cleanScriptVars(player);
@@ -6463,22 +6442,32 @@ public class terminal_character_builder extends script.base_script
case 1:
obj_id bufferId = player;
float currentBuffTime = performance.inspireGetMaxDuration(player);
buff.applyBuff(player, "buildabuff_inspiration", 3600);
buff.applyBuff(player, "buildabuff_inspiration", 14400);
utils.setScriptVar(player, "performance.buildabuff.buffComponentKeys", buffComponentKeys);
utils.setScriptVar(player, "performance.buildabuff.buffComponentValues", buffComponentValues);
utils.setScriptVar(player, "performance.buildabuff.bufferId", bufferId);
buff.applyBuff((player), "me_buff_health_2", 7200);
buff.applyBuff((player), "me_buff_action_3", 7200);
buff.applyBuff((player), "me_buff_strength_3", 7200);
buff.applyBuff((player), "me_buff_agility_3", 7200);
buff.applyBuff((player), "me_buff_precision_3", 7200);
buff.applyBuff((player), "me_buff_melee_gb_1", 7200);
buff.applyBuff((player), "me_buff_ranged_gb_1", 7200);
buff.applyBuff((player), "of_buff_def_9", 7200);
buff.applyBuff((player), "of_tactical_drop_6", 7200);
buff.applyBuff((player), "of_buff_def_9", 7200);
buff.applyBuff((player), "me_buff_health_2", 14400);
buff.applyBuff((player), "me_buff_action_3", 14400);
buff.applyBuff((player), "me_buff_strength_3", 14400);
buff.applyBuff((player), "me_buff_agility_3", 14400);
buff.applyBuff((player), "me_buff_precision_3", 14400);
buff.applyBuff((player), "me_buff_melee_gb_1", 14400);
buff.applyBuff((player), "me_buff_ranged_gb_1", 14400);
buff.applyBuff((player), "of_buff_def_9", 14400);
buff.applyBuff((player), "of_tactical_drop_6", 14400);
buff.applyBuff((player), "of_focus_fire_6", 14400);
buff.applyBuff((player), "aurilian_crystal_large", 14400);
buff.applyBuff((player), "sm_smuggled", 14400);
buff.applyBuff((player), "forceCrystalHealth", 14400);
buff.applyBuff((player), "forceCrystalForce", 14400);
buff.applyBuff((player), "muon_gold", 14400);
buff.applyBuff((player), "sm_smuggled", 14400);
buff.applyBuff((player), "event_ewok_drink", 14400);
buff.applyBuff((player), "event_ewok_berry", 14400);
buff.applyBuff((player), "vr_familiar_defense_8", 14400);
buff.applyBuff((player), "drink_flameout", 14400);
break;
default:
cleanScriptVars(player);