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Chronicler Skills to the frog
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@@ -77,6 +77,27 @@ public class terminal_character_builder extends script.base_script
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public static final String[] BUFF_OPTIONS = {
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"Apply GOD Buffs"
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};
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public static final String[] CHRONICLER_SKILLS = {
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"class_chronicles",
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"class_chronicles_novice",
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"class_chronicles_1",
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"class_chronicles_2",
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"class_chronicles_3",
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"class_chronicles_4",
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"class_chronicles_5",
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"class_chronicles_6",
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"class_chronicles_7",
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"class_chronicles_8",
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"class_chronicles_9",
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"class_chronicles_10",
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"class_chronicles_11",
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"class_chronicles_12",
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"class_chronicles_13",
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"class_chronicles_14",
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"class_chronicles_15",
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"class_chronicles_16",
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"class_chronicles_master"
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};
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public static final String[] DEV_TESTING_OPTIONS = {
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"Halloween tokens",
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"Lifeday rebel tokens",
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@@ -1363,7 +1384,8 @@ public class terminal_character_builder extends script.base_script
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"Select Roadmap",
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"Earn Current Skill",
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"Set Level",
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"Reset Respec"
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"Reset Respec",
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"Master Chronicles"
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};
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public static final String[] JEDI_OPTIONS =
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{
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@@ -9971,6 +9993,10 @@ public class terminal_character_builder extends script.base_script
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sendSystemMessageTestingOnly(player, "Respecced to level 90 and respecs cleared.");
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cleanScriptVars(player);
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break;
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case 4:
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grantChronicleSkills(player, CHRONICLER_SKILLS);
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sendSystemMessageTestingOnly(player, "Skills granted");
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break;
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default:
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cleanScriptVars(player);
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return SCRIPT_CONTINUE;
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@@ -11456,4 +11482,11 @@ public class terminal_character_builder extends script.base_script
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sendSystemMessageTestingOnly(player, "Weapon Issued!");
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}
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}
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public void grantChronicleSkills(obj_id objPlayer, String[] strSkillList) throws InterruptedException
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{
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for (int intI = 0; intI < strSkillList.length; intI++)
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{
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grantSkill(objPlayer, strSkillList[intI]);
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}
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}
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}
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