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adding officer healing stims (highest version) to the frog
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@@ -881,6 +881,7 @@ public class terminal_character_builder extends script.base_script
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{
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"Spec-Ops Pack",
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"Buff me",
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"Healing Stims"
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};
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public static final String[] MEDICINE_OPTIONS =
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{
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@@ -6482,6 +6483,10 @@ public class terminal_character_builder extends script.base_script
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buff.applyBuff((player), "vr_familiar_defense_8", 14400);
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buff.applyBuff((player), "drink_flameout", 14400);
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break;
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case 2:
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// createObject("object/tangible/medicine/instant_stimpack/stimpack_generic_e.iff", pInv, "");
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static_item.createNewItemFunction("item_off_temp_stimpack_02_06", pInv);
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break;
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default:
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cleanScriptVars(player);
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return SCRIPT_CONTINUE;
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