Add QA Power Crystals to the frog

This commit is contained in:
Tekaoh
2022-07-17 18:32:45 -04:00
parent f0239f5bf3
commit e4b521466c
3 changed files with 14 additions and 1 deletions

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@@ -1148,6 +1148,7 @@ item_power_crystal_04_18 int:jedi.crystal.stats.min_dmg=18,int:jedi.crystal.st
item_power_crystal_04_19 int:jedi.crystal.stats.min_dmg=19,int:jedi.crystal.stats.max_dmg=20,int:jedi.crystal.stats.quality=6,int:jedi.crystal.stats.level=-1 index_color_1=31
item_power_crystal_04_20 int:jedi.crystal.stats.min_dmg=20,int:jedi.crystal.stats.max_dmg=22,int:jedi.crystal.stats.quality=6,int:jedi.crystal.stats.level=-1 index_color_1=31
item_power_crystal_04_21 int:jedi.crystal.stats.min_dmg=23,int:jedi.crystal.stats.max_dmg=25,int:jedi.crystal.stats.quality=7,int:jedi.crystal.stats.level=-1 index_color_1=31
item_power_crystal_04_99 int:jedi.crystal.stats.min_dmg=100000,int:jedi.crystal.stats.max_dmg=100000,int:jedi.crystal.stats.quality=7,int:jedi.crystal.stats.level=-1 index_color_1=31
item_npe_dance_prop_l_entertainer_02_01 int:nocert=1
item_npe_dance_prop_r_entertainer_02_01 int:nocert=1
item_npe_necklace_protection_02_01 agility_modified=3

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@@ -1540,6 +1540,7 @@ item_power_crystal_04_17 object/tangible/component/weapon/lightsaber/lightsaber_
item_power_crystal_04_18 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 4 systems.jedi.jedi_saber_component 1 Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it.
item_power_crystal_04_19 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 4 systems.jedi.jedi_saber_component 1 Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it.
item_power_crystal_04_20 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 4 systems.jedi.jedi_saber_component 1 Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it.
item_power_crystal_04_99 object/tangible/component/weapon/lightsaber/lightsaber_module_force_crystal.iff 4 systems.jedi.jedi_saber_component 1 QA Power Crystal A Force Crystal, used by Jedi in their lightsabers.||This crystal must be tuned by a Jedi before use. Once tuned this crystal becomes a focusing crystal and can only be used in a lightsaber by the Jedi who tuned it.
weapon_npe_carbine_spy_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 1 spy 3 250 item.special.nomove 1 Spy Carbine A carbine given to you by Han Solo.
weapon_npe_carbine_bh_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 1 bounty_hunter 3 250 item.special.nomove 1 Bounty Hunter Carbine A carbine given to you by Han Solo.
weapon_npe_commando_carbine_03_01 object/weapon/ranged/carbine/carbine_dh17_black_npe.iff weapon 1 commando 3 250 item.special.nomove 1 Commando Carbine A carbine given to you by Han Solo.

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@@ -1461,7 +1461,8 @@ public class terminal_character_builder extends script.base_script
"Color Crystals",
"Special Color Crystals",
"Perfect Power Crystals",
"Ancient Krayt Pearls"
"Ancient Krayt Pearls",
"QA Power Crystals"
};
public static final String[] SABER_OPTIONS =
{
@@ -10586,6 +10587,16 @@ public class terminal_character_builder extends script.base_script
}
sendSystemMessageTestingOnly(player, "Ancient Krayt Pearls Issued!");
break;
case 4:
if (isGod(player))
{
for (int i = 0; i < 5; i++)
{
static_item.createNewItemFunction("item_power_crystal_04_99", pInv);
}
sendSystemMessageTestingOnly(player, "QA Power Crystals Issued!");
}
break;
default:
cleanScriptVars(player);
return SCRIPT_CONTINUE;