Redacted by Stellabellum INC
270f5b284e
*Added Missing NPC Spawner and appropriate Variables(Note: NPC will not spawn due to possible missing object template)
2014-11-11 02:01:47 -08:00
Redacted by Stellabellum INC
3ea445758c
*Added Missing NPC Spawner and appropriate Variables
2014-11-11 02:01:16 -08:00
Redacted by Stellabellum INC
0d9fb76140
*Added Missing NPC Spawner and appropriate Variables
2014-11-11 02:01:00 -08:00
Redacted by Stellabellum INC
5b6c98b389
*Added OnAttach trigger in order to keep compatible with buildout tables
...
*Added missing code to triggers that should have inherited code from flip_banner.script, but did not.
*Commented out onHearSpeech trigger due to no God Mode check.
*Added messageHandler to CheckBannerImpulse.. should have inherited code from flip_banner.script, but did not.
2014-11-11 02:00:16 -08:00
Redacted by Stellabellum INC
692810b93b
*Added OnAttach trigger in order to keep compatible with buildout tables
2014-11-11 01:58:30 -08:00
Redacted by Stellabellum INC
3e68585cbb
*Attached necessary scripts and variables to NPC
2014-11-11 01:57:55 -08:00
Redacted by Stellabellum INC
361dc6d267
*Added OnAttach trigger for celebrityspawner in order to keep compatible with buildout tables
2014-11-11 01:57:28 -08:00
Redacted by Stellabellum INC
efd0dd5e24
*Made Smuggler NPC sit
2014-11-11 01:56:41 -08:00
Redacted by Stellabellum INC
0e1b1fd994
*NPC now drinks out of cup rather than nothing
2014-11-11 01:56:16 -08:00
Redacted by Stellabellum INC
9826db2084
*NPC now drinks out of cup rather than nothing
2014-11-11 01:55:58 -08:00
Redacted by Stellabellum INC
d7c2401de6
*Added OnAttach trigger to keep system working in buildout tables
2014-11-11 01:53:34 -08:00
Redacted by Stellabellum INC
e419a9c628
*Commented out persisting of objects in order to keep things working in buildout tables
...
*Changed template of NPC spawner in order to prevent persisting of spawner(this would cause multiple spawners to spawn each server reset and multiple NPCs as well)
2014-11-11 01:52:59 -08:00
Redacted by Stellabellum INC
e38569706f
*Added OnAttach trigger in order to keep system working with buildout tables
2014-11-11 01:51:33 -08:00
Redacted by Stellabellum INC
dbfeaf5303
*Added a Spawner for Museum Curator
...
*Commented out persisting of objects in order to keep things working in buildout tables
2014-11-11 01:51:00 -08:00
Redacted by Stellabellum INC
295f9956aa
*Commented out persisting of objects in order to keep things working in buildout tables
2014-11-11 01:50:22 -08:00
Redacted by Stellabellum INC
ccbd798afe
Fixed Script Editor to Edit Scripts.. Still Needs To Convert Scripts To Java And Class
2014-09-02 16:51:07 -07:00
Redacted by Stellabellum INC
27d94619ea
Updated Turrets to work in the NGE
2014-08-29 15:31:22 -07:00
Redacted by Stellabellum INC
cbdc602d6d
Officers Can Now Call For Stims In NPC Cities
2014-06-15 21:55:10 -07:00
Redacted by Stellabellum INC
4cbaaec7eb
Removed No Trade From Officer Stims
2014-06-15 21:54:09 -07:00
Redacted by Stellabellum INC
2e0b238a5b
Made a note in the system message.
2014-06-15 21:53:28 -07:00
Redacted by Stellabellum INC
77601a32c3
Added Missing NPC's to Mos Eisley Cantina - There Should Be No More Missing NPC's In The Cantina
2014-06-15 21:52:24 -07:00
Redacted by Stellabellum INC
30d7226e4d
Merge branch 'master' into ngemerge
2014-06-03 23:59:34 -07:00
Eric Barr
520ed8ef16
Commented out calls to non-existant code
2014-04-05 20:56:28 -07:00
Eric Barr
ad1246c105
Fixed issue with quotes spanning multiple lines
2014-04-03 19:39:25 -07:00
Eric Barr
333e5d11b0
Fixed characters that cause the script not to compile, still needs more work getting replacement characters
2014-04-03 19:39:07 -07:00
Eric Barr
5e9278c4f7
Commented out calls to missing funcs
2014-04-03 19:37:55 -07:00
Eric Barr
14e42c702d
Added missing call
2014-04-03 19:37:41 -07:00
Eric Barr
f22db2657b
Corrected the return type
2014-04-01 01:57:32 -07:00
Eric Barr
5208d4576d
Renamed variable named "enum" (a reserved keyword now in java) to "enum_"
2014-04-01 01:57:25 -07:00
Eric Barr
ba3115efae
Fixed equality instead of assignment errors
2014-03-31 22:59:01 -07:00
Eric Barr
653a94c3f9
Removed invalid non-utf8 character
2014-03-31 22:58:44 -07:00
Eric Barr
9dff6290e8
Fixed const that was improperly labeled
2014-03-31 10:02:33 -07:00
Eric Barr
a07a5b9310
Fixed issue where equality check was used instead of assignment
2014-03-31 10:02:18 -07:00
Eric Barr
b18cf89456
Reverted scripts back to initial state we received them
2014-03-31 10:01:52 -07:00
Eric Barr
b7ef6116d5
Added ignore files to ignore *.java files generated from scripts
2014-03-31 09:57:30 -07:00
Eric Barr
d529e4c4d0
Removed files that don't need to be tracked
2014-03-31 09:55:49 -07:00
Redacted by Stellabellum INC
0e13306480
Allows God Mode Players Access to Jabba's Palace Regardless If They Completed The Required Quests Or Not
2014-02-13 00:51:24 +00:00
Redacted by Stellabellum INC
d093c42e11
Allows God Mode Players Access to Jabba's Palace Regardless If They Completed The Required Quests Or Not
2014-02-13 00:50:36 +00:00
Redacted by Stellabellum INC
4bed3fce6b
Allows God Mode Players Access to Jabba's Palace Regardless If They Completed The Required Quests Or Not
2014-02-13 00:49:09 +00:00
Redacted by Stellabellum INC
48eae1be28
Allows God Mode Players Access to Jabba's Palace Regardless If They Completed The Required Quests Or Not
2014-02-13 00:45:57 +00:00
Redacted by Stellabellum INC
485a019196
Initial commit.
2013-09-10 23:17:15 -07:00