Commit Graph
69 Commits
Author SHA1 Message Date
Cekis 9ecee9685e Fixed issue where death blows would not work properly. 2016-06-12 16:26:44 +01:00
Cekis 8c5dc831c9 Removed unnecesary assignment added previously to debug. 2016-06-12 15:11:14 +01:00
Cekis 4857693cc8 Fixed issue where structure deed could not be reclaimed from a placed player structure. 2016-06-12 15:06:54 +01:00
Cekis 1f7c9e90fb Added check to see that only actual players in the group (i.e. not droids) are checked for access rights. 2016-05-29 18:29:15 +01:00
Cekis d20abbb550 Added more logging to player structure deeds. 2016-05-29 08:16:34 +01:00
Cekis 23376b79b8 Added check to make sure taunting pilot is valid and player is valid. 2016-05-29 07:03:53 +01:00
Cekis 69005fa160 Added logging for creating a ship chassis that can't be created. 2016-05-29 06:59:16 +01:00
Cekis 66e1da267a Changed debug messages. 2016-05-29 05:41:01 +01:00
Cekis 6a36e6e1d2 Changed logging for debugging on player structures. 2016-05-28 19:09:45 +01:00
Cekis 1cac88a0b1 Added extra logging and fixed a stupid issue on my part. 2016-05-27 16:12:33 +01:00
Cekis 35eac280cc Fixed issue where capitol ship could not be destroyed if attacker location was bad (possibly due to ai issue). 2016-05-27 15:45:22 +01:00
Cekis 7b633ecd22 Prevented error from occurring while looting corpse if the corpse was no longer valid. 2016-05-27 15:08:01 +01:00
Cekis c0e0d8b846 Avoided creating space loot items if the player's inventory (ship or personal) was full. 2016-05-27 14:50:16 +01:00
Cekis f6a699c4ab Adding logging for house placement. 2016-05-25 23:39:55 +01:00
Cekis a6b9647a00 Fixed issues where objects did not exist yet action was still being taken on them. 2016-05-25 01:25:55 +01:00
Cekis 25292e500c Fixed issue if the house deed doesn't exist. 2016-05-25 01:00:05 +01:00
Cekis d145d9d7f1 Fixed null pointer issue with travel terminals when coming from a bad city. 2016-05-23 14:57:28 +01:00
Cekis eafdeef933 Fixed issue when placing a temporary structure and the template for the deed was null - most likely due to the structure not having a deed in the first place via placing in god mode maybe. 2016-05-23 03:58:06 +01:00
Cekis ea966dab86 Fixed issue that resulted in a null pointer if player was missing space destination obj var during transition. 2016-05-23 03:53:12 +01:00
DarthArgus 10b1e4a5a5 don't need this either...so many workarounds that don't really apply to a fresh server 2016-05-23 00:33:34 +00:00
DarthArgus f70255989e kill ship refire fix 2016-05-23 00:32:15 +00:00
Cekis 509fea8584 Fixed crafting for Java 8. 2016-05-09 02:26:11 +01:00
DarthArgus 437f499e65 don't exclude javas 2016-05-05 21:06:04 +00:00
Cekis 25c66219ae Optimized GMF scripts and fixed a few bugs with stack counts and the halloween projector. 2016-04-28 21:33:09 +01:00
Cekis c9cfda25c9 More Java optimizations and code review for library and spawning systems. 2016-03-18 16:37:40 +00:00
Cekis 4cbc3507a7 Fixed some warnings DA was getting. 2016-03-17 19:24:10 +00:00
Cekis b262d6e15f Java code enhancements for most of the java library and other areas (lots more to come). 2016-03-16 06:21:15 +00:00
Cekis 5a8b19e135 Re-write of AI and Utils Java classes... and some adjustments to obj_id class as well. 2016-03-12 16:46:53 +00:00
Cekis 1af6a478d9 Removed line that sets the player objvar on a newly created POI waypoint for a quest. Apparently you cannot set objvars on waypoints. 2016-03-01 09:01:16 +01:00
DarthArgus eb3c238160 Revert "not a java guy, so don't shoot me if this isn't right, i'll test and revert if not"
This reverts commit 1ced51870e.
2016-02-07 14:14:28 -06:00
DarthArgus 1ced51870e not a java guy, so don't shoot me if this isn't right, i'll test and revert if not 2016-02-07 14:09:18 -06:00
DarthArgus 2a66b4b649 this fixes the falcon areas spam message... 2016-01-31 01:40:33 -06:00
DarthArgus 898a6bd9e9 Revert "theroretically this will fix the warnings about space_npe_falcon_area.iff"
This reverts commit f9ff9dd727.
2016-01-31 01:29:25 -06:00
DarthArgus 0081f64536 Revert "java pisses me off"
This reverts commit 5e586db156.
2016-01-31 01:29:05 -06:00
DarthArgus 5e586db156 java pisses me off 2016-01-31 01:08:53 -06:00
DarthArgus f9ff9dd727 theroretically this will fix the warnings about space_npe_falcon_area.iff 2016-01-31 01:06:51 -06:00
DarthArgus fb967e041a fix misspellings of mos taike, thus fixing the npc patrols 2016-01-18 02:32:24 -06:00
Cekis a8bf988381 Made a few optimizations by removing unused code. Also made some changes where data types were mixed. 2015-12-08 02:31:28 +01:00
Cekis 93a7a84a92 Fixed issues with Class Cast Exceptions when crafting Armor 2015-12-04 06:18:39 +01:00
DarthArgus bbee2d328c who isn't sick of converting the freaking scripts? this negates the need 2015-11-24 09:27:45 -06:00
DarthArgus 2e64106bc8 syntax fix 2015-11-16 19:32:51 -06:00
DarthArgus 9eac27256b try the order of operations from the rollup 2015-11-16 19:25:54 -06:00
DarthArgus 7ecf412d30 shot in the dark 2015-11-16 11:23:59 -06:00
DarthArgus 3a22303bb0 house packup: shouldn't it always go into the owner's datapad? we have a
separate func for non-owner packup so this may need cleanup
2015-11-16 10:30:16 -06:00
DarthArgus e8850b3e5f this helped nothingRevert "REVERT THIS once the mail system works"
This reverts commit 5a0d2eebff747f22c980594e5317daff2e1970e2.
2015-11-11 21:02:03 -06:00
DarthArgus 518be01e77 REVERT THIS once the mail system works 2015-11-11 20:24:50 -06:00
DarthArgus c99d1c682e i hope i didn't just break something 2015-11-08 21:31:01 -06:00
DarthArgus 6c4eb00615 fix mistake 2015-10-31 02:12:38 -05:00
DarthArgus aed336bde4 broken switches 2015-10-30 13:46:12 -05:00
DarthArgus e886f63a79 fixing borked scripts 2015-10-30 13:19:14 -05:00