Commit Graph
1226 Commits
Author SHA1 Message Date
DarthArgus f211ab6d50 fix casing typo 2015-10-18 13:13:47 -05:00
DarthArgus 572a3b75dc fix casing typo 2015-10-18 13:13:47 -05:00
DarthArgus d89ac07a6d remove old qatool 2015-10-10 20:46:35 -05:00
DarthArgus 8e05d7acc4 remove old qatool 2015-10-10 20:46:35 -05:00
DarthArgus 7a0df1f9b9 fixed persistplanet 2015-10-06 01:42:20 -05:00
DarthArgus ce698fd2f3 fixed persistplanet 2015-10-06 01:42:20 -05:00
DarthArgus bb8f9a4351 add fixed qatool 2015-09-25 23:04:28 -05:00
DarthArgus 1130c8ad4d add fixed qatool 2015-09-25 23:04:28 -05:00
CodeCodon 56355e7965 fix character issue 2015-08-01 18:28:15 -05:00
CodeCodon ef730f9b89 fix character issue 2015-08-01 18:28:15 -05:00
CodeCodon aae2ca7df7 remove btm files 2015-07-26 23:27:36 -05:00
CodeCodon 4daee7c857 remove btm files 2015-07-26 23:27:36 -05:00
DarthArgusandCodeCodon 1dfc51fa69 or backticks 2015-07-13 14:46:35 -05:00
DarthArgusandCodeCodon 45bf179357 or backticks 2015-07-13 14:46:35 -05:00
DarthArgusandCodeCodon 1046d73824 no likey () [] {} 2015-07-13 14:46:08 -05:00
DarthArgusandCodeCodon 87448f7c27 no likey () [] {} 2015-07-13 14:46:08 -05:00
DarthArgusandCodeCodon b27957323e fix annoying cipher bug on meatlump puzzle 2015-07-13 14:45:52 -05:00
DarthArgusandCodeCodon 88600870e1 fix annoying cipher bug on meatlump puzzle 2015-07-13 14:45:52 -05:00
DarthArgus 98f67ac56b fix a script logical error 2015-05-17 13:47:58 -05:00
DarthArgus 654b67eda3 fix a script logical error 2015-05-17 13:47:58 -05:00
Redacted by Stellabellum INC 8cc6b3bea2 The following has been fixed:
*Removed unnecessary options in the faction QA tool
*Fixed Empire/Remembrance Day Ceremonies.  They now work.
*Killing a player through the event tool should now work
*Removed unecessary comments from base_player script
*Fixed the badge QA tool
*Fixed the location bug in several different methods
*Fixed the Exar Kun first boss sparks to accurately choose a target
*Life Day and Love Day now work and spawn correctly
2015-02-20 23:24:16 -08:00
PrisonCamp 254ac20beb The following has been fixed:
*Removed unnecessary options in the faction QA tool
*Fixed Empire/Remembrance Day Ceremonies.  They now work.
*Killing a player through the event tool should now work
*Removed unecessary comments from base_player script
*Fixed the badge QA tool
*Fixed the location bug in several different methods
*Fixed the Exar Kun first boss sparks to accurately choose a target
*Life Day and Love Day now work and spawn correctly
2015-02-20 23:24:16 -08:00
Redacted by Stellabellum INC 396ec7d7e4 Fixed many more location bugs. 2015-02-18 23:27:34 -08:00
PrisonCamp af96886b93 Fixed many more location bugs. 2015-02-18 23:27:34 -08:00
Redacted by Stellabellum INC f3b42f93c6 Fixed the location library bug. 2015-02-18 19:42:15 -08:00
PrisonCamp ea4787a8a2 Fixed the location library bug. 2015-02-18 19:42:15 -08:00
Redacted by Stellabellum INC b93530b6c8 Fixed the Following:
Updated Generic Spawner Script
Removed OP Buff from GCW City Generals
Turrets in Bestine no longer shoot Bounty Hunters
GCW Defensive Generals are Invulnerable until the last 15 minutes of the invasion.
Fixed GM Kill command
2015-02-13 18:28:39 -08:00
PrisonCamp 054a51f5e6 Fixed the Following:
Updated Generic Spawner Script
Removed OP Buff from GCW City Generals
Turrets in Bestine no longer shoot Bounty Hunters
GCW Defensive Generals are Invulnerable until the last 15 minutes of the invasion.
Fixed GM Kill command
2015-02-13 18:28:39 -08:00
Redacted by Stellabellum INC f314930c92 Added the Following:
Fixed a floating bench in Moenia, Naboo
Added World POI Spawner for Tatooine
Removed many more items from No Trade List
Updated all of Dathomir Spawns to new System
Added the POI Tat World Spawner Table
Made the YT2400 Deed Tradeable
GCW City Invasion NPCs no longer shoot wild animals. They focus on factional enemies.
Fixed static commoner npc's chat
Fixed QaTool
2015-02-13 18:24:03 -08:00
PrisonCamp b263c9005f Added the Following:
Fixed a floating bench in Moenia, Naboo
Added World POI Spawner for Tatooine
Removed many more items from No Trade List
Updated all of Dathomir Spawns to new System
Added the POI Tat World Spawner Table
Made the YT2400 Deed Tradeable
GCW City Invasion NPCs no longer shoot wild animals. They focus on factional enemies.
Fixed static commoner npc's chat
Fixed QaTool
2015-02-13 18:24:03 -08:00
Redacted by Stellabellum INC 77df8037af Fixed the following:
You can now rename your beast as much as you would like.
Police officers will no longer harass corpses.
Static NPC's conversing will now successfully converse with one another.
When a player dies, the pet will go invulnerable and be immediately packed up.
When respecing professions, your weapon will now be unequiped.
Fixed the chat system for some NPC's.
You can now only mount your vehicle from less than 5 meters.
Quest items that can be clicked on cannot be used from less than 5 meters.
Added a message to the QaSetup script, notifying the QA that they have received their items.
2015-01-30 16:23:48 -08:00
PrisonCamp 2c8a2c1d47 Fixed the following:
You can now rename your beast as much as you would like.
Police officers will no longer harass corpses.
Static NPC's conversing will now successfully converse with one another.
When a player dies, the pet will go invulnerable and be immediately packed up.
When respecing professions, your weapon will now be unequiped.
Fixed the chat system for some NPC's.
You can now only mount your vehicle from less than 5 meters.
Quest items that can be clicked on cannot be used from less than 5 meters.
Added a message to the QaSetup script, notifying the QA that they have received their items.
2015-01-30 16:23:48 -08:00
Redacted by Stellabellum INC 4ca8da7c31 Removed unnecessary references and cleaned up scripts. 2015-01-18 02:05:57 -08:00
PrisonCamp 6a9522ef94 Removed unnecessary references and cleaned up scripts. 2015-01-18 02:05:57 -08:00
Redacted by Stellabellum INC ce85aef6a7 Merge branch 'tatFixes' of http://stash.apathystudios.com/scm/swgnxt/dsrc into tatFixes 2015-01-09 16:28:14 -08:00
PrisonCamp d8883a6ea6 Merge branch 'tatFixes' of http://stash.apathystudios.com/scm/swgnxt/dsrc into tatFixes 2015-01-09 16:28:14 -08:00
Redacted by Stellabellum INC 9d98acd117 Removed unnecessary info 2015-01-09 16:24:52 -08:00
PrisonCamp f8dc81106d Removed unnecessary info 2015-01-09 16:24:52 -08:00
Redacted by Stellabellum INC 49025477a1 Added delivery mission commoners to tattoine (all except mos espa), Dathomir (Science and Trade outpost), Naboo (all) Dantooine (3 main cities).
Modified a script, which prevented commoners from spawning properly in the game world.
2015-01-04 00:23:27 +00:00
NightSister ed1297989e Added delivery mission commoners to tattoine (all except mos espa), Dathomir (Science and Trade outpost), Naboo (all) Dantooine (3 main cities).
Modified a script, which prevented commoners from spawning properly in the game world.
2015-01-04 00:23:27 +00:00
Redacted by Stellabellum INC 4367806486 Mort now drinks from a cup. 2015-01-03 02:50:23 -08:00
PrisonCamp 7ed84e6b2c Mort now drinks from a cup. 2015-01-03 02:50:23 -08:00
Redacted by Stellabellum INC 01e9e9bff9 Commented out unnecessary debug message 2015-01-01 15:38:50 -08:00
PrisonCamp 021f2e16fc Commented out unnecessary debug message 2015-01-01 15:38:50 -08:00
Redacted by Stellabellum INC af40765785 Added and commented out debug message 2015-01-01 15:38:31 -08:00
PrisonCamp c2a5792f5f Added and commented out debug message 2015-01-01 15:38:31 -08:00
Redacted by Stellabellum INC 960753242a Changed library method to void. 2015-01-01 15:38:09 -08:00
PrisonCamp 22cae94739 Changed library method to void. 2015-01-01 15:38:09 -08:00
Redacted by Stellabellum INC a294f90827 Added super function to call original parent function. This was not being called, and the result was many functions not happening in-game as they should(ie. no particle effects floating above pylons in GCW invasions).
This now allows the child function to call its parent function's code along with its own.

TODO: Add this function to the compiler.
2015-01-01 15:37:53 -08:00
PrisonCamp a51c86f9a8 Added super function to call original parent function. This was not being called, and the result was many functions not happening in-game as they should(ie. no particle effects floating above pylons in GCW invasions).
This now allows the child function to call its parent function's code along with its own.

TODO: Add this function to the compiler.
2015-01-01 15:37:53 -08:00