Redacted by Stellabellum INC
ba2693faac
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:59:18 -08:00
PrisonCamp
a06962fca2
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:59:18 -08:00
Redacted by Stellabellum INC
6a987b670e
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:58:59 -08:00
PrisonCamp
b175a13ed3
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:58:59 -08:00
Redacted by Stellabellum INC
b89b5330d8
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:58:51 -08:00
PrisonCamp
fd3d738323
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:58:51 -08:00
Redacted by Stellabellum INC
17ec2b4134
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:58:04 -08:00
PrisonCamp
e1eda39822
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:58:04 -08:00
Redacted by Stellabellum INC
21ae4d7fb6
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:57:37 -08:00
PrisonCamp
32920a9d13
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:57:37 -08:00
Redacted by Stellabellum INC
8d5ce60d1e
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:56:44 -08:00
PrisonCamp
7caf48c8c4
Added a check to make sure player is close to object when utilizing it
2014-11-23 08:56:44 -08:00
Redacted by Stellabellum INC
a52a5ded5e
Fixed issue with Warren Imperial NPC in Theed Palace to act as a Faction Recruiter
2014-11-23 08:55:35 -08:00
PrisonCamp
efe9d4df96
Fixed issue with Warren Imperial NPC in Theed Palace to act as a Faction Recruiter
2014-11-23 08:55:35 -08:00
Redacted by Stellabellum INC
6a2043a9c2
Commented out unnecessary debug messages
2014-11-23 08:54:59 -08:00
PrisonCamp
816156d205
Commented out unnecessary debug messages
2014-11-23 08:54:59 -08:00
Redacted by Stellabellum INC
bf27e79280
Added Method to Spawn Terminals
2014-11-23 08:54:11 -08:00
PrisonCamp
a50fdc269b
Added Method to Spawn Terminals
2014-11-23 08:54:11 -08:00
Redacted by Stellabellum INC
6cc1de63c5
Commented out debug Message when placing a house
2014-11-23 08:53:43 -08:00
PrisonCamp
5043749561
Commented out debug Message when placing a house
2014-11-23 08:53:43 -08:00
Redacted by Stellabellum INC
4d897decfd
Stopped Persisting Unused Terminals
2014-11-23 08:53:16 -08:00
PrisonCamp
0386831bbf
Stopped Persisting Unused Terminals
2014-11-23 08:53:16 -08:00
Redacted by Stellabellum INC
3795a16c9e
*Added Missing NPC Spawner and appropriate Variables
2014-11-11 02:02:20 -08:00
PrisonCamp
4221d4b977
*Added Missing NPC Spawner and appropriate Variables
2014-11-11 02:02:20 -08:00
Redacted by Stellabellum INC
53729bfd32
*Added Missing NPC Spawner and appropriate Variables
2014-11-11 02:02:07 -08:00
PrisonCamp
22379f5c95
*Added Missing NPC Spawner and appropriate Variables
2014-11-11 02:02:07 -08:00
Redacted by Stellabellum INC
270f5b284e
*Added Missing NPC Spawner and appropriate Variables(Note: NPC will not spawn due to possible missing object template)
2014-11-11 02:01:47 -08:00
PrisonCamp
e8a9669af9
*Added Missing NPC Spawner and appropriate Variables(Note: NPC will not spawn due to possible missing object template)
2014-11-11 02:01:47 -08:00
Redacted by Stellabellum INC
3ea445758c
*Added Missing NPC Spawner and appropriate Variables
2014-11-11 02:01:16 -08:00
PrisonCamp
3849763aaf
*Added Missing NPC Spawner and appropriate Variables
2014-11-11 02:01:16 -08:00
Redacted by Stellabellum INC
0d9fb76140
*Added Missing NPC Spawner and appropriate Variables
2014-11-11 02:01:00 -08:00
PrisonCamp
7112c5ee6a
*Added Missing NPC Spawner and appropriate Variables
2014-11-11 02:01:00 -08:00
Redacted by Stellabellum INC
5b6c98b389
*Added OnAttach trigger in order to keep compatible with buildout tables
...
*Added missing code to triggers that should have inherited code from flip_banner.script, but did not.
*Commented out onHearSpeech trigger due to no God Mode check.
*Added messageHandler to CheckBannerImpulse.. should have inherited code from flip_banner.script, but did not.
2014-11-11 02:00:16 -08:00
PrisonCamp
1456639e1f
*Added OnAttach trigger in order to keep compatible with buildout tables
...
*Added missing code to triggers that should have inherited code from flip_banner.script, but did not.
*Commented out onHearSpeech trigger due to no God Mode check.
*Added messageHandler to CheckBannerImpulse.. should have inherited code from flip_banner.script, but did not.
2014-11-11 02:00:16 -08:00
Redacted by Stellabellum INC
692810b93b
*Added OnAttach trigger in order to keep compatible with buildout tables
2014-11-11 01:58:30 -08:00
PrisonCamp
51773759a8
*Added OnAttach trigger in order to keep compatible with buildout tables
2014-11-11 01:58:30 -08:00
Redacted by Stellabellum INC
3e68585cbb
*Attached necessary scripts and variables to NPC
2014-11-11 01:57:55 -08:00
PrisonCamp
9240bd0abc
*Attached necessary scripts and variables to NPC
2014-11-11 01:57:55 -08:00
Redacted by Stellabellum INC
361dc6d267
*Added OnAttach trigger for celebrityspawner in order to keep compatible with buildout tables
2014-11-11 01:57:28 -08:00
PrisonCamp
ec04426c43
*Added OnAttach trigger for celebrityspawner in order to keep compatible with buildout tables
2014-11-11 01:57:28 -08:00
Redacted by Stellabellum INC
efd0dd5e24
*Made Smuggler NPC sit
2014-11-11 01:56:41 -08:00
PrisonCamp
94e2f386ab
*Made Smuggler NPC sit
2014-11-11 01:56:41 -08:00
Redacted by Stellabellum INC
0e1b1fd994
*NPC now drinks out of cup rather than nothing
2014-11-11 01:56:16 -08:00
PrisonCamp
c39049b606
*NPC now drinks out of cup rather than nothing
2014-11-11 01:56:16 -08:00
Redacted by Stellabellum INC
9826db2084
*NPC now drinks out of cup rather than nothing
2014-11-11 01:55:58 -08:00
PrisonCamp
c0c2a3cda7
*NPC now drinks out of cup rather than nothing
2014-11-11 01:55:58 -08:00
Redacted by Stellabellum INC
d7c2401de6
*Added OnAttach trigger to keep system working in buildout tables
2014-11-11 01:53:34 -08:00
PrisonCamp
bdb32be4f5
*Added OnAttach trigger to keep system working in buildout tables
2014-11-11 01:53:34 -08:00
Redacted by Stellabellum INC
e419a9c628
*Commented out persisting of objects in order to keep things working in buildout tables
...
*Changed template of NPC spawner in order to prevent persisting of spawner(this would cause multiple spawners to spawn each server reset and multiple NPCs as well)
2014-11-11 01:52:59 -08:00
PrisonCamp
933aa51078
*Commented out persisting of objects in order to keep things working in buildout tables
...
*Changed template of NPC spawner in order to prevent persisting of spawner(this would cause multiple spawners to spawn each server reset and multiple NPCs as well)
2014-11-11 01:52:59 -08:00