Commit Graph
1226 Commits
Author SHA1 Message Date
Redacted by Stellabellum INC ba2693faac Added a check to make sure player is close to object when utilizing it 2014-11-23 08:59:18 -08:00
PrisonCamp a06962fca2 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:59:18 -08:00
Redacted by Stellabellum INC 6a987b670e Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:59 -08:00
PrisonCamp b175a13ed3 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:59 -08:00
Redacted by Stellabellum INC b89b5330d8 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:51 -08:00
PrisonCamp fd3d738323 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:51 -08:00
Redacted by Stellabellum INC 17ec2b4134 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:04 -08:00
PrisonCamp e1eda39822 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:58:04 -08:00
Redacted by Stellabellum INC 21ae4d7fb6 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:57:37 -08:00
PrisonCamp 32920a9d13 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:57:37 -08:00
Redacted by Stellabellum INC 8d5ce60d1e Added a check to make sure player is close to object when utilizing it 2014-11-23 08:56:44 -08:00
PrisonCamp 7caf48c8c4 Added a check to make sure player is close to object when utilizing it 2014-11-23 08:56:44 -08:00
Redacted by Stellabellum INC a52a5ded5e Fixed issue with Warren Imperial NPC in Theed Palace to act as a Faction Recruiter 2014-11-23 08:55:35 -08:00
PrisonCamp efe9d4df96 Fixed issue with Warren Imperial NPC in Theed Palace to act as a Faction Recruiter 2014-11-23 08:55:35 -08:00
Redacted by Stellabellum INC 6a2043a9c2 Commented out unnecessary debug messages 2014-11-23 08:54:59 -08:00
PrisonCamp 816156d205 Commented out unnecessary debug messages 2014-11-23 08:54:59 -08:00
Redacted by Stellabellum INC bf27e79280 Added Method to Spawn Terminals 2014-11-23 08:54:11 -08:00
PrisonCamp a50fdc269b Added Method to Spawn Terminals 2014-11-23 08:54:11 -08:00
Redacted by Stellabellum INC 6cc1de63c5 Commented out debug Message when placing a house 2014-11-23 08:53:43 -08:00
PrisonCamp 5043749561 Commented out debug Message when placing a house 2014-11-23 08:53:43 -08:00
Redacted by Stellabellum INC 4d897decfd Stopped Persisting Unused Terminals 2014-11-23 08:53:16 -08:00
PrisonCamp 0386831bbf Stopped Persisting Unused Terminals 2014-11-23 08:53:16 -08:00
Redacted by Stellabellum INC 3795a16c9e *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:02:20 -08:00
PrisonCamp 4221d4b977 *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:02:20 -08:00
Redacted by Stellabellum INC 53729bfd32 *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:02:07 -08:00
PrisonCamp 22379f5c95 *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:02:07 -08:00
Redacted by Stellabellum INC 270f5b284e *Added Missing NPC Spawner and appropriate Variables(Note: NPC will not spawn due to possible missing object template) 2014-11-11 02:01:47 -08:00
PrisonCamp e8a9669af9 *Added Missing NPC Spawner and appropriate Variables(Note: NPC will not spawn due to possible missing object template) 2014-11-11 02:01:47 -08:00
Redacted by Stellabellum INC 3ea445758c *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:01:16 -08:00
PrisonCamp 3849763aaf *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:01:16 -08:00
Redacted by Stellabellum INC 0d9fb76140 *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:01:00 -08:00
PrisonCamp 7112c5ee6a *Added Missing NPC Spawner and appropriate Variables 2014-11-11 02:01:00 -08:00
Redacted by Stellabellum INC 5b6c98b389 *Added OnAttach trigger in order to keep compatible with buildout tables
*Added missing code to triggers that should have inherited code from flip_banner.script, but did not.
*Commented out onHearSpeech trigger due to no God Mode check.
*Added messageHandler to CheckBannerImpulse.. should have inherited code from flip_banner.script, but did not.
2014-11-11 02:00:16 -08:00
PrisonCamp 1456639e1f *Added OnAttach trigger in order to keep compatible with buildout tables
*Added missing code to triggers that should have inherited code from flip_banner.script, but did not.
*Commented out onHearSpeech trigger due to no God Mode check.
*Added messageHandler to CheckBannerImpulse.. should have inherited code from flip_banner.script, but did not.
2014-11-11 02:00:16 -08:00
Redacted by Stellabellum INC 692810b93b *Added OnAttach trigger in order to keep compatible with buildout tables 2014-11-11 01:58:30 -08:00
PrisonCamp 51773759a8 *Added OnAttach trigger in order to keep compatible with buildout tables 2014-11-11 01:58:30 -08:00
Redacted by Stellabellum INC 3e68585cbb *Attached necessary scripts and variables to NPC 2014-11-11 01:57:55 -08:00
PrisonCamp 9240bd0abc *Attached necessary scripts and variables to NPC 2014-11-11 01:57:55 -08:00
Redacted by Stellabellum INC 361dc6d267 *Added OnAttach trigger for celebrityspawner in order to keep compatible with buildout tables 2014-11-11 01:57:28 -08:00
PrisonCamp ec04426c43 *Added OnAttach trigger for celebrityspawner in order to keep compatible with buildout tables 2014-11-11 01:57:28 -08:00
Redacted by Stellabellum INC efd0dd5e24 *Made Smuggler NPC sit 2014-11-11 01:56:41 -08:00
PrisonCamp 94e2f386ab *Made Smuggler NPC sit 2014-11-11 01:56:41 -08:00
Redacted by Stellabellum INC 0e1b1fd994 *NPC now drinks out of cup rather than nothing 2014-11-11 01:56:16 -08:00
PrisonCamp c39049b606 *NPC now drinks out of cup rather than nothing 2014-11-11 01:56:16 -08:00
Redacted by Stellabellum INC 9826db2084 *NPC now drinks out of cup rather than nothing 2014-11-11 01:55:58 -08:00
PrisonCamp c0c2a3cda7 *NPC now drinks out of cup rather than nothing 2014-11-11 01:55:58 -08:00
Redacted by Stellabellum INC d7c2401de6 *Added OnAttach trigger to keep system working in buildout tables 2014-11-11 01:53:34 -08:00
PrisonCamp bdb32be4f5 *Added OnAttach trigger to keep system working in buildout tables 2014-11-11 01:53:34 -08:00
Redacted by Stellabellum INC e419a9c628 *Commented out persisting of objects in order to keep things working in buildout tables
*Changed template of NPC spawner in order to prevent persisting of spawner(this would cause multiple spawners to spawn each server reset and multiple NPCs as well)
2014-11-11 01:52:59 -08:00
PrisonCamp 933aa51078 *Commented out persisting of objects in order to keep things working in buildout tables
*Changed template of NPC spawner in order to prevent persisting of spawner(this would cause multiple spawners to spawn each server reset and multiple NPCs as well)
2014-11-11 01:52:59 -08:00