Cekis
3bec036714
Added system message when player is trying to exploit a beast.
2016-08-22 15:24:38 +01:00
Cekis
2ef71cb358
Removed beast exploit.
2016-08-22 07:46:21 +01:00
Cekis
1dd6285ff0
Adding logging to track beast creation hack.
2016-08-20 00:32:12 +01:00
Cekis
ab9fd8c17c
Fixed issue with Promoter Hotel Spawner.
2016-08-11 08:47:44 +01:00
Cekis
421dfa3adb
Added invasion timers to Planetary Map.
2016-08-11 08:45:11 +01:00
Cekis
658c031781
Fixed positioning of Narmle Hotel Event Promoter to not conflict with Nym and Kole.
2016-08-09 15:08:14 +01:00
Cekis
1c58b96230
Reverted old changes to Event Promoter spawner and moved location of Coronet spawner to avoid an NPC positioning conflict.
2016-08-09 00:35:26 +01:00
Cekis
2d2f49aedc
Added new Patrol Spawner mechanism and added it to the Dantooine Imperial Outpost fixing issues with respawns and overall patrols themselves.
2016-07-30 16:43:49 +01:00
Cekis
48e4ff35ab
Added Imperial Recruiters and Lt. Harburik to Mos Eisley.
2016-05-30 06:54:40 +01:00
Cekis
7d71140dff
Added check to make sure thing entering a mine area is valid and exists (i.e. it's not already dead).
2016-05-29 18:32:33 +01:00
Cekis
523f9313bb
Added logging for the GCW Updater to prevent issues.
2016-05-29 07:49:27 +01:00
Cekis
bd1b19be69
Added more validity checks to tracker egg creation for bh attacks.
2016-05-29 07:43:20 +01:00
Cekis
aee6793984
Added debugging and prevented further resolution of vehicle attributes if cant resolve self.
2016-05-29 07:31:26 +01:00
Cekis
e8fc55106e
Added debugging and prevented further resolution of vehicle attributes if cant resolve self.
2016-05-29 07:30:46 +01:00
Cekis
a7f0e15431
Added exists check to NPC lair when lair creature is killed.
2016-05-29 07:18:58 +01:00
Cekis
da4b88ffb0
Added debug messaging for when vehicle VCD Ping is unable to process properly.
2016-05-29 05:57:34 +01:00
Cekis
c784bb5e06
Fixed debug messages.
2016-05-29 05:37:59 +01:00
Cekis
fb6eb9c931
Added logging to vehicle ping.
2016-05-29 02:26:05 +01:00
Cekis
712b2abce9
Fixed issue where a component of crafting sabers could not be identified.
2016-05-29 02:14:22 +01:00
Cekis
16c3ef3e1d
Fixed issue where a component of crafting sabers could not be identified.
2016-05-29 02:13:45 +01:00
Cekis
b2cee2f7af
Fixed situation caused when crafting weapons that an error would be thrown in the logs because the crafting component was consumed and no longer existed.
2016-05-25 23:25:39 +01:00
Cekis
a6b9647a00
Fixed issues where objects did not exist yet action was still being taken on them.
2016-05-25 01:25:55 +01:00
Cekis
a632ff10b5
Added extra logging to vehicle ping to understand why the response from the VCD cannot be updated.
2016-05-24 21:56:15 +01:00
Cekis
a91563fb85
Added logging to try to understand why crafting tool doesn't have a quality attribute.
2016-05-24 21:48:10 +01:00
Cekis
470fb30396
Added more logging statements for when NPC lairs cannot set obj vars on the target.
2016-05-24 20:19:52 +01:00
Cekis
1af9527562
Fixed null pointer issue when trying to bring up a radial menu on a speeder with no owner (why does it not have an owner??)
2016-05-23 16:11:40 +01:00
Cekis
44a5e038ca
Removed unused vars (just some) from script.
2016-05-23 16:07:20 +01:00
Cekis
e6a8b92b80
Fixed issue where lair tried to spawn a new creature after it had already been destroyed.
2016-05-23 16:04:21 +01:00
Cekis
fdd8cbe50a
Fixed issue where destroyed lair tried to remove object vars after it became invalid.
2016-05-23 03:33:13 +01:00
Cekis
60f7315510
Fixed issue where the patrol path of Blacksun Boarders in the ISD instance was not being set properly, crashing the server.
2016-05-12 01:17:39 +01:00
Cekis
0f45d16858
Added logging for ISD testing.
2016-05-11 15:22:03 +01:00
Cekis
1459d33e7a
Fixed bug where missing value on an objvar string threw an error. This may not be the final fix.
2016-05-11 14:22:19 +01:00
Cekis
5074aff59b
Fixed bug where missing value on an objvar string threw an error. This may not be the final fix.
2016-05-11 06:03:20 +01:00
DarthArgus
437f499e65
don't exclude javas
2016-05-05 21:06:04 +00:00
Cekis
c9cfda25c9
More Java optimizations and code review for library and spawning systems.
2016-03-18 16:37:40 +00:00
DarthArgus
eb3c238160
Revert "not a java guy, so don't shoot me if this isn't right, i'll test and revert if not"
...
This reverts commit 1ced51870e .
2016-02-07 14:14:28 -06:00
DarthArgus
1ced51870e
not a java guy, so don't shoot me if this isn't right, i'll test and revert if not
2016-02-07 14:09:18 -06:00
Cekis
356a38ba34
Added new Random Spawn Time object variable to the area spawner script. See Wiki for context.
2016-01-27 23:45:46 +01:00
Cekis
0f1739f04d
Fixed my fuckup where I broke crafting.
2015-12-23 19:19:21 +01:00
Cekis
aab307cb16
Fixed issue preventing veteran reward 30k deed from working correctly.
2015-12-23 18:39:18 +01:00
Cekis
a8bf988381
Made a few optimizations by removing unused code. Also made some changes where data types were mixed.
2015-12-08 02:31:28 +01:00
DarthArgus
bbee2d328c
who isn't sick of converting the freaking scripts? this negates the need
2015-11-24 09:27:45 -06:00
DarthArgus
d4213197e9
more script fixes
2015-10-30 13:30:22 -05:00
DarthArgus
e886f63a79
fixing borked scripts
2015-10-30 13:19:14 -05:00
CodeCodon
4daee7c857
remove btm files
2015-07-26 23:27:36 -05:00
PrisonCamp
254ac20beb
The following has been fixed:
...
*Removed unnecessary options in the faction QA tool
*Fixed Empire/Remembrance Day Ceremonies. They now work.
*Killing a player through the event tool should now work
*Removed unecessary comments from base_player script
*Fixed the badge QA tool
*Fixed the location bug in several different methods
*Fixed the Exar Kun first boss sparks to accurately choose a target
*Life Day and Love Day now work and spawn correctly
2015-02-20 23:24:16 -08:00
PrisonCamp
af96886b93
Fixed many more location bugs.
2015-02-18 23:27:34 -08:00
PrisonCamp
054a51f5e6
Fixed the Following:
...
Updated Generic Spawner Script
Removed OP Buff from GCW City Generals
Turrets in Bestine no longer shoot Bounty Hunters
GCW Defensive Generals are Invulnerable until the last 15 minutes of the invasion.
Fixed GM Kill command
2015-02-13 18:28:39 -08:00
PrisonCamp
b263c9005f
Added the Following:
...
Fixed a floating bench in Moenia, Naboo
Added World POI Spawner for Tatooine
Removed many more items from No Trade List
Updated all of Dathomir Spawns to new System
Added the POI Tat World Spawner Table
Made the YT2400 Deed Tradeable
GCW City Invasion NPCs no longer shoot wild animals. They focus on factional enemies.
Fixed static commoner npc's chat
Fixed QaTool
2015-02-13 18:24:03 -08:00
PrisonCamp
2c8a2c1d47
Fixed the following:
...
You can now rename your beast as much as you would like.
Police officers will no longer harass corpses.
Static NPC's conversing will now successfully converse with one another.
When a player dies, the pet will go invulnerable and be immediately packed up.
When respecing professions, your weapon will now be unequiped.
Fixed the chat system for some NPC's.
You can now only mount your vehicle from less than 5 meters.
Quest items that can be clicked on cannot be used from less than 5 meters.
Added a message to the QaSetup script, notifying the QA that they have received their items.
2015-01-30 16:23:48 -08:00