clean up some debug warning stuff

This commit is contained in:
DarthArgus
2016-01-31 01:56:05 -06:00
parent 973639632b
commit dd6cfa8399
4 changed files with 59 additions and 71 deletions
@@ -1112,9 +1112,8 @@ void CommoditiesMarket::install()
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send SetGameTime.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send SetGameTime.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
@@ -1181,9 +1180,9 @@ void CommoditiesMarket::giveTime()
{
if (Clock::timeSeconds() - ConfigServerGame::getCommoditiesServerReconnectIntervalSec() > reconnectTime)
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send GiveTime.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send GiveTime.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
reconnectTime = Clock::timeSeconds();
}
@@ -1394,10 +1393,8 @@ void CommoditiesMarket::onAddAuction(int sequence, int32 result, const NetworkId
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send CancelAuction.\n"));
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send CancelAuction.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
#endif
}
}
CreateAuctionResponseMessage msg(NetworkId(itemId.getValue()),
@@ -1512,9 +1509,8 @@ void CommoditiesMarket::auctionCreate(CreatureObject &owner, ServerObject &item,
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send AddAuction.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send AddAuction.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
@@ -1584,9 +1580,9 @@ void CommoditiesMarket::transferVendorItemFromStockroom(CreatureObject &owner, N
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send AddImmediateAuction.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send AddImmediateAuction.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
@@ -1759,9 +1755,9 @@ void CommoditiesMarket::auctionCreateImmediate(CreatureObject &owner, ServerObje
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send AddImmediateAuction.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send AddImmediateAuction.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
@@ -1778,12 +1774,12 @@ void CommoditiesMarket::auctionCreatePermanent(const std::string &, const Server
{
if (!ConfigServerGame::getCommoditiesMarketEnabled())
return;
#ifdef DEBUG
WARNING(true, ("auctionCreatePermanent has been depricated and shouldn't be used. If you see this WARNING, add a line to catch cheaters in the command in CommandCppFuncs.cpp"));
#endif
DEBUG_WARNING(true, ("auctionCreatePermanent has been depricated and shouldn't be used. If you see this WARNING, add a line to catch cheaters in the command in CommandCppFuncs.cpp"));
return;
#if 0
#if 0 //what the hell is this?
const NetworkId & itemId = item.getNetworkId();
int flags = AUCTION_ALWAYS_PRESENT;
@@ -1831,9 +1827,9 @@ void CommoditiesMarket::auctionCreatePermanent(const std::string &, const Server
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send AddImmediateAuction.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send AddImmediateAuction.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
#endif
@@ -1895,9 +1891,9 @@ void CommoditiesMarket::auctionBid(CreatureObject &bidder, AuctionId auctionId,
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send AddBid.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send AddBid.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
//response message will be sent in onAddBid
@@ -1934,9 +1930,9 @@ void CommoditiesMarket::auctionCancel(const NetworkId &playerId, AuctionId aucti
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send CancelAuction.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send CancelAuction.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
}
@@ -2104,9 +2100,9 @@ void CommoditiesMarket::auctionQueryHeaders(
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send QueryAuctionHeaders.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send QueryAuctionHeaders.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
@@ -2156,9 +2152,9 @@ void CommoditiesMarket::getAuctionDetails(CreatureObject &who, const NetworkId &
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send GetItemDetails.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send GetItemDetails.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
}
@@ -2174,9 +2170,8 @@ void CommoditiesMarket::getVendorValue(ServerObject &container)
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send GetVendorValue.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send GetVendorValue.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
}
@@ -2194,9 +2189,8 @@ void CommoditiesMarket::createVendorMarket(const CreatureObject &who, ServerObje
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send CreateVendorMarket.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send CreateVendorMarket.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
@@ -2218,9 +2212,9 @@ void CommoditiesMarket::destroyVendorMarket(const NetworkId &playerId, ServerObj
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send DestroyVendorMarket.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send DestroyVendorMarket.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
}
@@ -2238,9 +2232,8 @@ void CommoditiesMarket::deleteAuctionLocation(const NetworkId& locationId, const
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send DestroyVendorMarket.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send DestroyVendorMarket.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
}
@@ -2260,9 +2253,9 @@ void CommoditiesMarket::isVendorOwner(CreatureObject &who, const NetworkId &cont
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send GetVendorOwner.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send GetVendorOwner.\n"));
onIsVendorOwner(who.getNetworkId(), zeroNetworkId, zeroNetworkId);
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
@@ -2565,9 +2558,8 @@ void CommoditiesMarket::checkPendingLoads(const NetworkId &itemId)
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send GetItem.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send GetItem.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
}
@@ -2593,7 +2585,7 @@ void CommoditiesMarket::checkPendingLoads(const NetworkId &itemId)
}
else
{
WARNING(true, ("[Commodities API] : No commodities server connection to send CleanupInvalidItemRetrieval.\n"));
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send CleanupInvalidItemRetrieval.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
@@ -3412,9 +3404,8 @@ bool CommoditiesMarket::restoreItem(ServerObject& item, TangibleObject & vendor)
}
else
{
#ifdef DEBUG
WARNING(true, ("[Commodities API] : No commodities server connection to send AddImmediateAuction.\n"));
#endif
DEBUG_WARNING(true, ("[Commodities API] : No commodities server connection to send AddImmediateAuction.\n"));
getCommoditiesServerConnection(); //attempt to reconnect to commodities server
}
@@ -1087,10 +1087,10 @@ static const ConstCharCrcLowerString templateName("object/creature/base/shared_c
{
m_defaultSharedTemplate = safe_cast<const SharedObjectTemplate *>(
ObjectTemplateList::fetch(templateName));
#ifdef DEBUG
WARNING(m_defaultSharedTemplate == NULL, ("Cannot create "
DEBUG_WARNING(m_defaultSharedTemplate == NULL, ("Cannot create "
"default shared object template %s", templateName.getString()));
#endif
if (m_defaultSharedTemplate != NULL)
ExitChain::add (removeDefaultTemplate, "CreatureObject::removeDefaultTemplate");
}
@@ -1978,9 +1978,9 @@ void ServerObject::endBaselines()
{
FATAL(ConfigServerGame::getFatalOnGoldPobChange() && getCacheVersion() != 0,
("Object %s is a client cached object and the POB changed from [%d] to [%d]", getNetworkId().getValueString().c_str(), crcValue, portalProperty->getCrc()));
#ifdef DEBUG
WARNING(getCacheVersion() != 0, ("Object %s is a client cached object and the POB changed from [%d] to [%d]", getNetworkId().getValueString().c_str(), crcValue, portalProperty->getCrc()));
#endif
DEBUG_WARNING(getCacheVersion() != 0, ("Object %s is a client cached object and the POB changed from [%d] to [%d]", getNetworkId().getValueString().c_str(), crcValue, portalProperty->getCrc()));
if (isAuthoritative())
setCacheVersion(0);
}
@@ -100,12 +100,9 @@ jstring JNICALL ScriptMethodsStringNamespace::getString(JNIEnv *env, jobject sel
JavaString result(localized);
return result.getReturnValue();
}
#ifdef DEBUG
else
{
WARNING(true, ("JavaLibrary::log failed to localize the stringId(%s, %s)", table.c_str(), asciiId.c_str()));
}
#endif
DEBUG_WARNING(true, ("JavaLibrary::log failed to localize the stringId(%s, %s)", table.c_str(), asciiId.c_str()));
return 0;
} // JavaLibrary::getString