Commit Graph
58 Commits
Author SHA1 Message Date
Ziggeh a96133e3ad Added specialLine script for Shockwave 2014-08-12 11:02:40 +02:00
Ziggeh 9fbd7a58b1 Fixed an issue where Force Lightning had its armor bypass set twice 2014-08-12 10:37:19 +02:00
Ziggeh 8985cb1954 Fixed an issue where Force Drain had its armor bypass set twice 2014-08-12 10:35:37 +02:00
Ziggeh 315c92bd6d Changed Maelstrom to use a specialLine script 2014-08-12 10:32:55 +02:00
Ziggeh 7a7df3e1d3 Changed Force Sweep to use a specialLine script 2014-08-12 10:31:12 +02:00
Ziggeh 36b258fbf1 Changed Crippling Vortex to use a specialLine script 2014-08-12 10:30:17 +02:00
Ziggeh 90db0baf57 Changed Thrill to use a specialLine script 2014-08-12 10:28:21 +02:00
Ziggeh 12193df268 Changed Leg Strike to use a specialLine script 2014-08-12 10:24:08 +02:00
Ziggeh 76a782c5fb Changed Officer Heal to use a specialLine script 2014-08-12 10:19:15 +02:00
Ziggeh 9edc3c6856 Changed Paint Target to use a specialLine script 2014-08-12 10:16:32 +02:00
Ziggeh 9ee1b179d4 Changed Decapitate to use a specialLine script 2014-08-12 10:15:15 +02:00
Ziggeh 1f329c1651 Changed Jedi Strike to use a specialLine script 2014-08-12 10:13:56 +02:00
Ziggeh 6fbdd98526 Changed Void Dance to use a specialLine script 2014-08-12 10:12:32 +02:00
Ziggeh 13fe918623 Changed Spiral Kick to use a specialLine script 2014-08-12 10:11:19 +02:00
Ziggeh 7ddaa6cdf4 Changed Ambush for BH to use a specialLine script 2014-08-12 10:06:32 +02:00
CharonInferar 0e33ad7c22 Added 2 Pets for AI Tests
- Added Follow State to AI
- Pets get attacked by enemies and do attack damaging enemies
- Some QA fixes
2014-06-29 16:51:35 +02:00
Treeku 2e363e720f Fixed import error with Position Secured 2014-06-17 17:02:22 +01:00
Treeku 90e762bc6e Added some getPermissions null checks
This needs fixing properly, it's been throwing a null error for a long
time in transferitemmisc.
2014-06-16 20:28:09 +01:00
Treeku e67fc1235f Added attack script 2014-06-06 09:55:36 +01:00
Waverunner bac9d43593 Added Inside Information Smuggler ability, null check for sending tells 2014-05-30 09:19:26 -04:00
xbang21 5ebfaa6759 Fixed minor bug in stasis 2014-05-15 23:17:00 -04:00
xbang21 3585889208 Fixed minor type error 2014-05-15 23:15:50 -04:00
xbang21 ff004e8848 Fixed some buffs and commands
- Fixed all buffs and commands to work with proper format.
2014-05-15 23:08:50 -04:00
tacef ca5134bf13 Fixed Forcethrow exception 2014-05-07 21:54:16 +02:00
Waverunner da20b779cf Temporarily Fixes #442: Position secured cant be removed
The problem related to doSelfBuff always calling and thinking that the
position secured buff wanted to be added all the time, which isn't the
case. Right now I added a hasBuff check to doSelfBuff for the position
secured buff which will remove the buff. I didn't want to flat out just
remove a buff no matter what command was called because that would
affect any buffs that wanted to be refreshed and not removed.
2014-04-16 18:51:32 -04:00
Ziggeh 907cd9210f Jedi - Added Force Drain 2014-03-29 20:07:34 +01:00
Ziggeh 423c26199e Jedi - Added Armor Bypass to Dark Lightning 2014-03-27 02:21:48 +01:00
Ziggeh b0025f5d61 Jedi - Wracking Energy now affects Maelstrom 2014-03-23 22:43:00 +01:00
Ziggeh 60e955f76b Scripts - Fixed syntax error in Ambush command 2014-03-23 20:49:40 +01:00
Ziggeh a024ea8fee Jedi - Jedi Strike ACR was incorrectly affecting Flurry 2014-03-23 06:54:42 +01:00
Ziggeh edd91900e6 Bounty Hunter - Added Ambush Damage/Critical/Action cost 2014-03-23 06:53:06 +01:00
Ziggeh 9a82b2cd46 Bounty Hunter - Added Assault Damage 2014-03-23 06:38:41 +01:00
xbang21 d581cc94cb Fixed some debuffs and buffs
- added all entertainer debuffs and buffs
- fixed  some movement related buffs
2014-03-14 21:35:53 -04:00
Ziggeh 08d1e68df8 Revert "Jedi - Soothing Aura now handled in scripts"
This reverts commit 7a108a9c02.
2013-12-24 18:02:50 +01:00
Ziggeh 9b87d4b91c Jedi - Added Sweep Cooldown Reduction modifiers 2013-12-21 01:35:12 +01:00
Ziggeh 0775adb2d8 Jedi - Added Strike cooldown reduction modifier 2013-12-21 01:31:00 +01:00
Ziggeh af18a56e05 Jedi - Action Cost Reduction for Sweep 2013-12-20 22:49:43 +01:00
Ziggeh 17f040cf12 Jedi - Added Strike Action Cost Reduction 2013-12-20 22:39:36 +01:00
Ziggeh 7a108a9c02 Jedi - Soothing Aura now handled in scripts 2013-12-20 21:39:43 +01:00
Ziggeh 0a9df0a35a Jedi - Added Sweep Damage 2013-12-20 20:57:03 +01:00
Ziggeh c7ae8f12b3 Jedi - Strike Critical for Flurry 2013-12-20 20:42:54 +01:00
Ziggeh 38263b7289 Jedi - Added Strike Critical Chance 2013-12-20 20:41:51 +01:00
Ziggeh aa585f038c Jedi - Strike Damage for Flurry 2013-12-20 17:22:29 +01:00
Ziggeh 63b4076a32 Jedi - Fixed Strike Damage modifier 2013-12-20 17:20:41 +01:00
Treeku b6c9e74859 Merge branch 'master' of https://github.com/xbang21/NGECore2 into xbang21-master
Conflicts:
	src/services/combat/CombatCommands.java
2013-12-12 14:34:24 +00:00
xbang21 d54033a0c6 Finished Medic Buffs and Debuffs
Medic buff times with expertise tested and work properly in and out of a
group
2013-12-11 20:15:02 -05:00
DAK- 251b159b13 Bounty Hunter: Return Fire
Buff and command works, cools down and is modified by skill mods, (i.e.
from "Enforcer set")
2013-12-11 03:20:55 -06:00
Ziggeh ce31a0d95c Bounty Hunter - Fixed Ambush CD reduction expertise 2013-12-10 20:13:32 +01:00
Ziggeh 9127cd7fc6 Bounty Hunter - Fixed Assault CD reduction expertise 2013-12-10 20:13:03 +01:00
Ziggeh 0500ffe803 Bounty Hunter - Fixed heal CD reduction expertise 2013-12-10 20:10:50 +01:00