CharonInferar
604d066c0f
Cleaned up Surveyservice
...
and give all survey tools from frog at once
2014-04-01 18:45:33 +02:00
CharonInferar
438017efcc
ResourceMessenger removed
2014-04-01 16:26:35 +02:00
CharonInferar
5345e8c031
Work on bikes
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Further work will be in another branch
2014-03-31 19:53:55 +02:00
CharonInferar
e692120b8f
Surveying debugging
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Improved surveying
2014-03-31 19:50:02 +02:00
CharonInferar
f4527d60f4
Radial dial malfunction fixed
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reverted serialize() method in ObjectMenuResponse to old version
2014-03-31 01:30:07 +02:00
CharonInferar
4b2f15db05
Resource Spawn System
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Persistence to object database implemented
2014-03-30 23:35:48 +02:00
Light2 and CharonInferar
6f8406e012
Added /teleporttarget GM command
2014-03-30 21:12:05 +02:00
Seefo and CharonInferar
c18c2c8d20
Added random lightsaber colours to frog
2014-03-30 21:12:04 +02:00
Seefo and CharonInferar
1aeb991a8d
Added customization variables
2014-03-30 21:12:04 +02:00
Light2 and CharonInferar
de79b23e3c
Small fix
2014-03-30 21:12:03 +02:00
Light2 and CharonInferar
d8c0b4f7df
optimised collision detection
2014-03-30 21:12:03 +02:00
Seefo
8b4d7ae4da
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 20:21:10 -04:00
Seefo
c71c4bf075
Added NPC stuff, read extended
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Added a jedi_master npc, added support for custom weapons for creatures.
2014-03-29 20:20:57 -04:00
Waverunner
235ee34056
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 20:08:29 -04:00
Waverunner
f6bf134bad
Fixed #266 and added stealth for GM
2014-03-29 20:08:21 -04:00
Light2
2568c94b9a
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-30 00:55:22 +01:00
Light2
a6d91379fe
temp fix for /pvp bug, fixed null pointer on buffing ai
2014-03-30 00:54:09 +01:00
Seefo
bad39e8fc3
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 19:31:25 -04:00
Seefo
6d96545dd9
#283 should be fixed
2014-03-29 19:31:13 -04:00
Waverunner
4609a05780
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 19:09:53 -04:00
Waverunner
75f72fe7dc
Fixed #314
2014-03-29 19:09:45 -04:00
Seefo
19e42e6e40
Fixed #293 (Flying AI)
2014-03-29 19:04:29 -04:00
Waverunner
f9dfc0a766
Fixed #313
2014-03-29 18:36:31 -04:00
Waverunner
00d8f277f1
Cloning Window sent on zone-in if dead
2014-03-29 17:47:06 -04:00
Waverunner
352cc1cd5e
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 16:48:01 -04:00
Waverunner
dfab6ac265
Fixed #308 and added foundation work for chat channels
2014-03-29 16:47:05 -04:00
Seefo
26053c7baa
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 16:11:21 -04:00
Seefo
85582bdd29
Fixed a trade bug and a /open bug
2014-03-29 16:11:10 -04:00
Light2
308c6c30d2
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 21:01:00 +01:00
Light2
4fe5e6614e
temp fix for /pvp
2014-03-29 21:00:51 +01:00
Light2
e7cf35d749
Merge pull request #302 from Ziggeh/master
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CombatService - Added method for drain heals
2014-03-29 20:04:32 +01:00
Ziggeh
3ad4aad96d
Armor - Protection is added to character sheet
2014-03-29 19:48:07 +01:00
Seefo
8268359ec2
Reverted temporary fix for #295 b/c #295 is fixed
2014-03-29 14:09:54 -04:00
Seefo
7a75e5ef0b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 14:01:12 -04:00
Seefo
68ebfae145
Fixed expertise exploit
2014-03-29 14:01:00 -04:00
Light2
dce91cc2d2
reverted fix
2014-03-29 18:56:59 +01:00
Light2
7376be7b95
fixed bug where character wouldnt gain any abilities on using the frog to get lvl 90
2014-03-29 18:42:24 +01:00
Light2
dfd7f1e9a9
Fixed bug where group wouldnt show up when player loaded a new scene
2014-03-29 18:32:29 +01:00
Light2
c8600fe6e1
fixed concurrency error
2014-03-29 18:21:05 +01:00
Light2
7878e2a589
fixed bug where revive window was showing up for the medic
2014-03-29 18:19:59 +01:00
Light2
b930a66573
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 17:35:44 +01:00
Light2
d7784f4d25
Added exception handling for AI
2014-03-29 17:35:31 +01:00
Ziggeh
21149a55af
Merge remote-tracking branch 'upstream/master'
2014-03-29 17:00:09 +01:00
Seefo
01ffdb3c42
Fixed healing of AI, temp fix for faction error
2014-03-29 11:59:19 -04:00
Ziggeh
5ea7a1497d
Merge remote-tracking branch 'upstream/master'
2014-03-29 14:17:58 +01:00
Treeku
9ff669832b
calculatePvpStatus() used for everything, more...
...
This ensures nothing is ever missed out of the pvpStatus calculation,
such as faction standing. It should calculate the following:
On Leave/neutral players should be #16
Combatant players should be #35
Opposing faction SF players should be #55
Opposing Combatant NPCs should be #19
Ally SF NPCs (ie.; hoth commandos) should be #4
Enemy SF NPCs (ie. hoth resistance) should be #7
Same faction NPCs should be #0 (pink)
Attackable NPCs should be #1
Aggressive NPCs should be #2 or #3
NPCs you have negative faction standing with should be #2 or #3
2014-03-29 09:29:34 +00:00
Ziggeh
e39b6b498d
CombatService - Added method for drain heals
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run() in the combat ability scripts now take the damage done post
mitigation etc as an argument instead of null.
2014-03-29 06:52:03 +01:00
Treeku
73bef32efb
Player flag is set when you align to a faction ->
...
When you join a faction, #16 is set to true.
When you go combatant, #32 is set to true. The resulting flag: 48
When you go SF, #1 , #2 and #4 are set to true. The resulting flag: 55
When you go back to combatant, #1 , #2 and #4 are set to false. The resulting flag: 48
The error was either in the Player flag not being set anywhere, or setPvpStatus setting it instead of doing OR/XOR operations.
(The result of this would be bit #16 wouldn't be set to true, meaning SF would be 39 instead of 55)
We could still set all of the flags to true for SF without harm for safety, it just wasn't theoretically necessary.
Additionally any players that login automatically were getting #16 sent to the client by sendBaselines() regardless of if they had a faction, which should now be fixed.
2014-03-29 03:15:04 +00:00
Waverunner
ac2f2e1e17
Put cast for calculatePvpStatus in CreatureObject
2014-03-28 22:05:38 -04:00
Waverunner
c33bbe291b
Combat check before starting trading session
2014-03-28 21:57:00 -04:00