Waverunner
d5c9d226e3
Fixed #255 : Evasion not exiting combat
2014-04-07 16:22:36 -04:00
Waverunner
edcc6b9c34
Fixed error
2014-04-03 15:59:10 -04:00
Adonaii
b76ca53e9f
Added heroic jewelry scripts
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Added the scripts for all 3 sets of heroic jewelry buffs for both spy
and medic.
2014-04-01 23:45:33 -04:00
Doogla
6d53f8a8f3
Added Abilities and Bug Fixes
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Fixed Jedi Stance
Fixed BH Sprint
Added BH Shields (not fully working yet)
Fixed an error on Commando Pinpoint Shielding Tree
2014-03-30 05:00:44 -07:00
Waverunner
d108353614
Merge remote-tracking branch 'origin/master' into Wave_Entertainer
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Conflicts:
src/services/BuffService.java
src/services/collections/CollectionService.java
2014-03-23 14:32:45 -04:00
Waverunner
cf5c36dd29
Added Buff Workshop Collection, hologram variable to creatureobject
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(Added) BuffWorkshop Collection
(Code) Added hologram variable to CreatureObject
(BugFix) Inspiration ticks stop at max duration
2014-03-23 13:42:18 -04:00
Ziggeh
7f5c7dc03a
Officer - Fixed Tactics Duration
2014-03-23 07:07:27 +01:00
Ziggeh
ac7136edc7
Officer - Fixed buff duration and errors
2014-03-23 02:59:25 +01:00
Waverunner
d5f91ab3a1
Merge remote-tracking branch 'origin/master' into Wave_Entertainer
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Conflicts:
scripts/commands/colorlights.py
scripts/commands/dazzle.py
scripts/commands/firejet.py
scripts/commands/smokebomb.py
scripts/commands/ventriloquism.py
2014-03-22 11:56:54 -04:00
Waverunner
ffc9aec1b1
Added Inspiration ticks, effects for Multi-Tier Performance Abilities
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(BugFix) Build-A-Buff applies correct stats now
-- NOTE: Stats that the player does not have yet may not show in
character sheet but the server will recognize still recognize their new
stats
(Added) Inspiration Ticks
(BugFix) Inspiration Buffs time corresponds to the players inspiration
ticks.
(BugFix) "Watch" on radial menu working again
(Added) Put in the effects for the multi-tiered performance abilities
(Feature) You can now type /[performance effect] [tier number] to use
that specific effect
(BugFix) showFlyText boolean for showing to observers or not (fixes
other players exp gain shown to other players)
(Code) Few minor additions/fixes
2014-03-22 11:47:37 -04:00
Treeku
d1fff9e069
Fixed buff duration check, fixed group buffs
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- The duration needed to be set on the buff object "before "the buff is
actually added. Because of this, I made the distinction between setup(0
(setting up the buff object) and add() (adding the buff stats to the
player).
- Group buffs would add the buff based on each individual player's
skillmods instead of the buffer's. Due to this, I made a "buffer"
parameter for doAddBuff(). If there is a buffer, regardless of it's a
buffer within our group, we can specify them, otherwise provide null.
2014-03-22 02:07:53 +00:00
Treeku
9f04884aa3
Merge pull request #207 from xbang21/master
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Fixed & added some missing buffs
2014-03-18 00:57:51 +00:00
Waverunner
97f4db58d1
Buff Windows now close, changed formula used for stats on inspiration buffs, minor changes overall to entertainer
2014-03-16 13:01:30 -04:00
xbang21
d581cc94cb
Fixed some debuffs and buffs
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- added all entertainer debuffs and buffs
- fixed some movement related buffs
2014-03-14 21:35:53 -04:00
Ziggeh
566014d74f
Medic - Evasion chance is now removed upon buff expiration
2013-12-20 14:43:16 +01:00
Treeku
b6c9e74859
Merge branch 'master' of https://github.com/xbang21/NGECore2 into xbang21-master
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Conflicts:
src/services/combat/CombatCommands.java
2013-12-12 14:34:24 +00:00
xbang21
d54033a0c6
Finished Medic Buffs and Debuffs
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Medic buff times with expertise tested and work properly in and out of a
group
2013-12-11 20:15:02 -05:00
DAK-
5f88bab13b
Bounty Hunter: Take Cover & Armor Sprint
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Registered commands, added buff and command scripts.
Buffs apply, needs further testing.
2013-12-11 04:48:45 -06:00
DAK-
251b159b13
Bounty Hunter: Return Fire
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Buff and command works, cools down and is modified by skill mods, (i.e.
from "Enforcer set")
2013-12-11 03:20:55 -06:00
Ziggeh
8b21e32f6a
Added First Aid Training (commando)
2013-12-08 12:16:26 +01:00
Levarrishawk
b0a1d2f3d8
Added Stats to Light Jedi Robes
2013-12-04 20:27:29 -05:00
Light2
f8362d338b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2013-12-02 23:59:28 +01:00
Light2
30e1e1c8ec
Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine
2013-12-02 23:58:22 +01:00
Treeku
d85e17775d
Added cAble's innate_reduction_all_mob for armor break
2013-12-02 22:18:27 +00:00
Light2
f2b156cb61
Added group buffs
2013-11-27 00:11:48 +01:00
Waverunner
4f94664584
Added ent skillmods, fixed attribute points in buff workshop
2013-11-25 17:00:32 -05:00
Light2
bb085477c4
Added Heal Over Time buffs, finished most of commando except kill meter and some abilities
2013-11-25 22:10:33 +01:00
Waverunner
4d66b33344
Inspire Buff applies to Buff Recipient now
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Don't know how to resolve these issues:
Stat's aren't updating in character sheet correctly
Time is not showing for buff.
2013-11-21 18:54:01 -05:00
Waverunner
b6921a7dc9
BuffRecipient window now updates properly
2013-11-17 13:21:09 -05:00
Treeku
e3d4b08cec
Force run effect should end properly now
2013-11-08 15:42:45 +00:00
Treeku
07b39b8146
Fixed force run
2013-11-08 15:34:38 +00:00
Doogla
403fa12d07
More Jedi Expertise Work
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Lots of fixes and updates to Jedi expertise. Everything included in this
update should now work properly, changing the characters stats correctly
based off of expertise choices. Added a line in CombatService that
factors in melee damage increases from expertise when determining raw
damage.
2013-11-08 10:17:59 -08:00
Doogla
92fad898f5
Buffs Take 4
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Going back to including the speed modifier in the buff so it doesn't
make you the flash when leveling.
2013-11-07 11:25:34 -08:00
Doogla
2410853e96
Buffs Take 3
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Moved the speed modifier of force run to its correct skill mod script
instead of being in the buff itself
2013-11-07 10:47:43 -08:00
Doogla
dd231117c8
Jedi Buff Update (Take 2)
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No project file this time.
Force Run speed and duration based on expertise (I promise this does
work.)
Saber Block parry affected by expertise
2013-11-07 09:30:03 -08:00
xbang21
b727f22983
fixed tiny bug
2013-11-06 17:40:59 -05:00
xbang21
e6f22c04c3
finished Officer Buffs completely
2013-11-06 17:32:29 -05:00
xbang21
94ff50bf6d
fixed type errors on a few buff scripts
2013-10-29 20:20:15 -04:00
xbang21
d8bce5b237
Added All Officer Debuffs/Buffs
2013-10-27 08:52:14 -04:00
Light2
ca5aae4187
Added DoTs, added buff stacks, fixed several combat bugs, added several commands and buffs
2013-09-29 19:17:16 +02:00
Doogla
f2c2dbc537
removed useless skill mods
2013-09-27 04:37:19 -07:00
Doogla
9331ec2f64
a few jedi abilities
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added force run with particle effects, saber intercept, saber block,
added particle effects for stance and focus, moved the marker for Dee'ja
Peak to its correct location on the map.
2013-09-27 03:38:27 -07:00
Light2
fbcbc26065
Added some medic specials, minor combat fixes
2013-09-23 18:02:31 +02:00
Idart
fd45dcc02e
Added BH jewelry sets and buffs
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Added BH heroic jewelry sets for Bounty Hunter with their buffs. Added
5-piece bonus to each sets necklace for testing purposes.
2013-09-23 01:51:35 +03:00
Idart
efcb75f645
Added heroism set and buffs, fixed robe_jedi_dark
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Added rest of heroism set and associated buffs, robe_jedi_dark now
properly deduct its effect, added buffs for heroism set bonuses.
Still needs an check for piece count
Credit for code Wefi.
2013-09-20 07:11:57 +03:00
Wefi
0acbebd6c0
Added focus, and added stance's stance mod.
2013-09-15 14:41:26 -05:00
Wefi
9bb8abc5fa
Added an Example script for wearables
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Armor values wont add for some reason. so i didnt include them.
2013-09-14 17:47:37 -05:00
Light2
f829fa638b
Added duels, added incap and deathblow, fixed some buff issues
2013-09-14 22:25:52 +02:00
Light2
6e9031d4d2
Added skill mods
2013-08-25 21:35:30 +02:00
Light2
fa79a8b41c
Added buffs, added total play time to character sheet
2013-08-11 18:18:12 +02:00