Commit Graph
262 Commits
Author SHA1 Message Date
Light2 4ae9f292be Fixed issue where non combat commands would be created as a combat command 2014-04-12 21:20:05 +02:00
Light2 c5520abff8 Cleanup + persistence fix 2014-04-12 17:19:52 +02:00
CharonInferar 7cd8d8d742 All structure terminal menus and functionalities implemented
Dropped items add nowto the buildings itemlist
Some databse work for permissions
2014-04-12 02:30:17 +02:00
CharonInferar 1ab23231f6 Structure terminal work
Creation of player_house_deed class
terminal menus made
py scripts arranged
2014-04-11 04:14:29 +02:00
CharonInferar a1370a9b60 Harvesters introduced
Working harvesters and generators
Big update
2014-04-11 02:25:07 +02:00
Treeku 351910c04a Various command bugfixes 2014-04-10 10:18:20 +01:00
Seefo 70b7507bb0 Added /movefurniture & /rotatefurniture, see ext.
The permission system thing I'm doing needs to be adjusted to the
Container permission system in the Engine.

To Light:  Please contact me in regards to this
2014-04-09 19:53:11 -04:00
Seefo 46c2c1bf2c Preliminary housing 2014-04-08 23:47:59 -04:00
Treeku b6045f85dc Added alias "afk" for "toggleawayfromkeyboard" 2014-04-07 09:29:19 +01:00
Waverunner 494bd4a8ad GMs can now get the accountId of the target (getplayerid) 2014-04-06 17:42:08 -04:00
Waverunner 730b446f02 Change holoemote cooldown to seconds 2014-04-06 14:42:02 -04:00
CharonInferar 348b6b7f55 Cleanup of options.cfg
Used kneel py for spawning tools, replaced it with original
2014-04-06 04:44:40 +02:00
CharonInferar e448a41bb0 Merge remote-tracking branch 'origin/master' into ResourceSpawn
Conflicts:
	src/main/NGECore.java
	src/services/DevService.java
	src/services/command/CommandService.java
2014-04-06 03:59:55 +02:00
CharonInferar 065fe79945 Clean up of code
Cleaned up some classes
Moved functionalities into more appropriate methods/classes
2014-04-06 02:08:55 +02:00
Seefo d74bfae9c1 Fixed #378 2014-04-05 18:57:24 -04:00
Waverunner fe340f5930 Fixed #378: Drillmaster applied to target. 2014-04-05 18:45:16 -04:00
Ziggeh 710632fb87 Medic - Nutrient Injection mk. 1 now grants the correct buff 2014-04-05 08:02:24 +02:00
Ziggeh fbd3a3adeb Merge remote-tracking branch 'upstream/master' 2014-04-05 07:53:43 +02:00
Waverunner 9e80b5eeae Added basis for server-side cooldown checks, added warmup checks, closed #273
Note that cooldown check is currently used only for the holoemote
command. To add a cooldown to any command, all you have to do is
CreatureObject.addCooldown(name). In this commit I also moved some
cooldown variables from CombatCommand to BaseSWGCommand since many
non-combat commands had cooldowns (Wookie Roar, Holo-Emotes). I also put
in a warmup cooldown (time before command is called) for non-combat
commands.
2014-04-03 19:23:31 -04:00
Waverunner f042a133a1 Fixed #368 2014-04-03 15:12:09 -04:00
CharonInferar 531acac7c6 More quality assurance work
- Resource container split/join
- Surveying test runs
- Balancing
2014-04-02 23:28:08 +02:00
Light2 4c5ff93385 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-04-02 18:12:20 +02:00
Light2 b245efdce6 Finished NPC conversations, fixed disconnect bug, fixed AI atk speed check 2014-04-02 18:12:08 +02:00
Waverunner 57922d6892 Fixed #336, Fixed #320, able to use basic dance 2014-04-01 17:26:46 -04:00
Seefo 515cb92ce7 Added option for buffs on items and wearables 2014-03-31 21:06:43 -04:00
Seefo c3e784f76f Buffs now fallback on ... read extended
Buffs now fallback onto buffs.iff if no script currently exists for the
buff.
2014-03-31 12:26:03 -04:00
Ziggeh 8c1dbc7d42 Medic - Fixed Nutrient Injection mk. 2 and 3 2014-03-31 01:25:26 +02:00
Light2 163525b02a fixed #318 2014-03-31 01:23:58 +02:00
Light2 8dca7cc66a Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-31 01:18:59 +02:00
Light2 dc03c31276 fixed #337 and removed some lock contention 2014-03-31 01:18:52 +02:00
CharonInferar 4b2f15db05 Resource Spawn System
Persistence to object database implemented
2014-03-30 23:35:48 +02:00
Waverunner 97109d6e71 Merge pull request #321 from Ziggeh/master
Jedi - Added Force Drain
2014-03-30 16:37:59 -04:00
Waverunner f0c132e035 Merge pull request #324 from Doogla/master
Added Abilities and Bug Fixes
2014-03-30 16:37:29 -04:00
Seefo 86fd82c5a8 Added command to change customization of objs 2014-03-30 16:23:29 -04:00
Ziggeh bc2d3bb20f Merge remote-tracking branch 'upstream/master' 2014-03-30 21:30:16 +02:00
Light2andCharonInferar 6f8406e012 Added /teleporttarget GM command 2014-03-30 21:12:05 +02:00
SeefoandCharonInferar 1aeb991a8d Added customization variables 2014-03-30 21:12:04 +02:00
Light2 6c1df547b4 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-30 21:02:57 +02:00
Light2 7bb65bb0bf Added /teleporttarget GM command 2014-03-30 21:02:45 +02:00
Seefo 248d325c6b Added customization variables 2014-03-30 14:18:48 -04:00
Doogla 6d53f8a8f3 Added Abilities and Bug Fixes
Fixed Jedi Stance

Fixed BH Sprint

Added BH Shields (not fully working yet)

Fixed an error on Commando Pinpoint Shielding Tree
2014-03-30 05:00:44 -07:00
Waverunner 235ee34056 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-29 20:08:29 -04:00
Waverunner f6bf134bad Fixed #266 and added stealth for GM 2014-03-29 20:08:21 -04:00
Light2 2568c94b9a Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-30 00:55:22 +01:00
Light2 a6d91379fe temp fix for /pvp bug, fixed null pointer on buffing ai 2014-03-30 00:54:09 +01:00
Ziggeh 6a3160b72b Merge remote-tracking branch 'upstream/master' 2014-03-30 00:22:14 +01:00
Waverunner 75f72fe7dc Fixed #314 2014-03-29 19:09:45 -04:00
Waverunner f9dfc0a766 Fixed #313 2014-03-29 18:36:31 -04:00
Waverunner 352cc1cd5e Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-29 16:48:01 -04:00
Waverunner dfab6ac265 Fixed #308 and added foundation work for chat channels 2014-03-29 16:47:05 -04:00