Light2
dc03c31276
fixed #337 and removed some lock contention
2014-03-31 01:18:52 +02:00
Seefo
ba3b423ea6
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-30 16:23:40 -04:00
Seefo
86fd82c5a8
Added command to change customization of objs
2014-03-30 16:23:29 -04:00
Light2
c7875503d6
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-30 22:05:07 +02:00
Light2
814f800dbf
Added cleanup method for creature ODB.
2014-03-30 22:04:20 +02:00
Seefo
523e409e99
Temp fix for being stuck in combat
2014-03-30 15:37:00 -04:00
Waverunner
bf0d27f8b2
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-30 15:09:55 -04:00
Waverunner
64bfdb2b8b
Added pistol to frog, more work on chat channels
2014-03-30 15:09:48 -04:00
Light2
6c1df547b4
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-30 21:02:57 +02:00
Light2
7bb65bb0bf
Added /teleporttarget GM command
2014-03-30 21:02:45 +02:00
Seefo
f5853e622e
Added random lightsaber colours to frog
2014-03-30 14:29:44 -04:00
Seefo
dc8e4c5db0
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-30 14:19:00 -04:00
Seefo
248d325c6b
Added customization variables
2014-03-30 14:18:48 -04:00
Light2
10e42e31d8
Small fix
2014-03-30 20:09:06 +02:00
Light2
a744deb07f
optimised collision detection
2014-03-30 20:02:35 +02:00
Seefo
8b4d7ae4da
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 20:21:10 -04:00
Seefo
c71c4bf075
Added NPC stuff, read extended
...
Added a jedi_master npc, added support for custom weapons for creatures.
2014-03-29 20:20:57 -04:00
Waverunner
235ee34056
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 20:08:29 -04:00
Waverunner
f6bf134bad
Fixed #266 and added stealth for GM
2014-03-29 20:08:21 -04:00
Light2
2568c94b9a
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-30 00:55:22 +01:00
Light2
a6d91379fe
temp fix for /pvp bug, fixed null pointer on buffing ai
2014-03-30 00:54:09 +01:00
Seefo
bad39e8fc3
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 19:31:25 -04:00
Seefo
6d96545dd9
#283 should be fixed
2014-03-29 19:31:13 -04:00
Waverunner
4609a05780
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 19:09:53 -04:00
Waverunner
75f72fe7dc
Fixed #314
2014-03-29 19:09:45 -04:00
Seefo
19e42e6e40
Fixed #293 (Flying AI)
2014-03-29 19:04:29 -04:00
Waverunner
f9dfc0a766
Fixed #313
2014-03-29 18:36:31 -04:00
Waverunner
00d8f277f1
Cloning Window sent on zone-in if dead
2014-03-29 17:47:06 -04:00
Waverunner
352cc1cd5e
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 16:48:01 -04:00
Waverunner
dfab6ac265
Fixed #308 and added foundation work for chat channels
2014-03-29 16:47:05 -04:00
Seefo
26053c7baa
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 16:11:21 -04:00
Seefo
85582bdd29
Fixed a trade bug and a /open bug
2014-03-29 16:11:10 -04:00
Light2
308c6c30d2
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 21:01:00 +01:00
Light2
4fe5e6614e
temp fix for /pvp
2014-03-29 21:00:51 +01:00
Light2
e7cf35d749
Merge pull request #302 from Ziggeh/master
...
CombatService - Added method for drain heals
2014-03-29 20:04:32 +01:00
Ziggeh
3ad4aad96d
Armor - Protection is added to character sheet
2014-03-29 19:48:07 +01:00
Seefo
8268359ec2
Reverted temporary fix for #295 b/c #295 is fixed
2014-03-29 14:09:54 -04:00
Seefo
7a75e5ef0b
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 14:01:12 -04:00
Seefo
68ebfae145
Fixed expertise exploit
2014-03-29 14:01:00 -04:00
Light2
dce91cc2d2
reverted fix
2014-03-29 18:56:59 +01:00
Light2
7376be7b95
fixed bug where character wouldnt gain any abilities on using the frog to get lvl 90
2014-03-29 18:42:24 +01:00
Light2
dfd7f1e9a9
Fixed bug where group wouldnt show up when player loaded a new scene
2014-03-29 18:32:29 +01:00
Light2
c8600fe6e1
fixed concurrency error
2014-03-29 18:21:05 +01:00
Light2
7878e2a589
fixed bug where revive window was showing up for the medic
2014-03-29 18:19:59 +01:00
Light2
b930a66573
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 17:35:44 +01:00
Light2
d7784f4d25
Added exception handling for AI
2014-03-29 17:35:31 +01:00
Ziggeh
21149a55af
Merge remote-tracking branch 'upstream/master'
2014-03-29 17:00:09 +01:00
Seefo
01ffdb3c42
Fixed healing of AI, temp fix for faction error
2014-03-29 11:59:19 -04:00
Ziggeh
5ea7a1497d
Merge remote-tracking branch 'upstream/master'
2014-03-29 14:17:58 +01:00
Treeku
9ff669832b
calculatePvpStatus() used for everything, more...
...
This ensures nothing is ever missed out of the pvpStatus calculation,
such as faction standing. It should calculate the following:
On Leave/neutral players should be #16
Combatant players should be #35
Opposing faction SF players should be #55
Opposing Combatant NPCs should be #19
Ally SF NPCs (ie.; hoth commandos) should be #4
Enemy SF NPCs (ie. hoth resistance) should be #7
Same faction NPCs should be #0 (pink)
Attackable NPCs should be #1
Aggressive NPCs should be #2 or #3
NPCs you have negative faction standing with should be #2 or #3
2014-03-29 09:29:34 +00:00