* Code compiles - execution NOT tested
* updating gitignore
* Removed intellij settings files
* Removed more intellij files
* Added exclusion for JDK classes.
* Fixed purchasing script for vendors that have listed coin types.
* Updated script to not kick off until the entire preload is complete.
* adds static name entry for Solo movie poster and tcg9 vendor entry
* clean up empty and orphaned object templates
* adds placeholder black market (static) spawns
* corrects entries for the video game table to correctly set it in tcg series 2 and remove series 1 console errors
* Updated gitignore and removed intellij project files
* Fixed appearance reference for thranta payroll and kashyyyk door, added skipLosCheck objvar due to cannit see issue. Requires updated src
* Fixed appearance and template for terminal (#2)
* Fixed appearance and template for terminal (#3)
* Fixed appearance and template for terminal (#4)
* Deleted another faulty/orphaned object template
* Fixed gcw ranks option on frog. Only issue is that it doesn't award the officer commands or badges.
* Fixed some unneeded java 11 changes
You can now rename your beast as much as you would like.
Police officers will no longer harass corpses.
Static NPC's conversing will now successfully converse with one another.
When a player dies, the pet will go invulnerable and be immediately packed up.
When respecing professions, your weapon will now be unequiped.
Fixed the chat system for some NPC's.
You can now only mount your vehicle from less than 5 meters.
Quest items that can be clicked on cannot be used from less than 5 meters.
Added a message to the QaSetup script, notifying the QA that they have received their items.
* commit '829834eaefa4fdc664736871810bc73aa183d842': (25 commits)
*Added all Bestine Election NPCs, along with various other NPCs that spawn throughout Bestine
*Added Missing NPC Spawner and appropriate Variables
*Added Missing NPC Spawner and appropriate Variables
*Added Missing NPC Spawner and appropriate Variables(Note: NPC will not spawn due to possible missing object template)
*Added Missing NPC Spawner and appropriate Variables
*Added Missing NPC Spawner and appropriate Variables
*Added OnAttach trigger in order to keep compatible with buildout tables *Added missing code to triggers that should have inherited code from flip_banner.script, but did not. *Commented out onHearSpeech trigger due to no God Mode check. *Added messageHandler to CheckBannerImpulse.. should have inherited code from flip_banner.script, but did not.
*Added OnAttach trigger in order to keep compatible with buildout tables
*Attached necessary scripts and variables to NPC
*Added OnAttach trigger for celebrityspawner in order to keep compatible with buildout tables
*Made Smuggler NPC sit
*NPC now drinks out of cup rather than nothing
*NPC now drinks out of cup rather than nothing
*Added OnAttach trigger to keep system working in buildout tables
*Commented out persisting of objects in order to keep things working in buildout tables *Changed template of NPC spawner in order to prevent persisting of spawner(this would cause multiple spawners to spawn each server reset and multiple NPCs as well)
*Added OnAttach trigger in order to keep system working with buildout tables
*Added a Spawner for Museum Curator *Commented out persisting of objects in order to keep things working in buildout tables
*Commented out persisting of objects in order to keep things working in buildout tables
*Added Spawners for NPC's involved with the Bestine Museum Event
*Added Spawner for Bestine Election Smuggler Spawner
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