Commit Graph
72 Commits
Author SHA1 Message Date
Treeku 985cd6b779 Moved buff and skillmod objects 2014-04-29 03:56:52 +01:00
Treeku 09a6aa05ac Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/objects/creature/CreatureMessageBuilder.java
2014-04-26 00:12:22 +01:00
Treeku 5203f23524 Minor other skillMod changes 2014-04-26 00:09:22 +01:00
Treeku 6aa1295eb9 Updated variable labeling a bit for CREOs 2014-04-25 12:19:35 +01:00
Treeku 7cee1990b5 Serial number uses attribute 2014-04-13 16:33:18 +01:00
CharonInferar fa00c85290 Swoop is mountable for further tests 2014-04-13 03:50:45 +02:00
Treeku e91362a12f Fixed most warnings 2014-04-10 11:52:09 +01:00
Seefo 52e92f7da9 Fixed delta related crash 2014-04-05 00:03:17 -04:00
Seefo 6502471e19 Fixed crashing temporarily 2014-04-04 20:06:04 -04:00
Seefo 973ab6da62 Fixed zoning error 2014-04-04 13:32:48 -04:00
Treeku ab3c32e15d Changed sendListDelta a bit 2014-04-04 18:02:45 +01:00
Treeku 40e17095f7 Fixed crash 2014-04-03 17:14:38 +01:00
Treeku 401c575ead Fixed skillMod-related crash 2014-04-03 16:59:09 +01:00
Treeku 4f45f62d0b Updated skillMod baseline, removed old deltas 2014-04-03 16:51:20 +01:00
Treeku ef1d499a97 Uncommented line in sendListDelta() 2014-04-03 16:39:32 +01:00
Seefo c3e784f76f Buffs now fallback on ... read extended
Buffs now fallback onto buffs.iff if no script currently exists for the
buff.
2014-03-31 12:26:03 -04:00
Waverunner 235ee34056 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-03-29 20:08:29 -04:00
Waverunner f6bf134bad Fixed #266 and added stealth for GM 2014-03-29 20:08:21 -04:00
Light2 a6d91379fe temp fix for /pvp bug, fixed null pointer on buffing ai 2014-03-30 00:54:09 +01:00
Waverunner 1676324972 Fixed #285
Also added in owner ID delta as possible fix for characters showing as
sitting state
2014-03-28 21:41:57 -04:00
Light2 2ebfe8f7bc Fixed expertise reset 2014-03-28 02:46:19 +01:00
Light2 eece94c7cb fixed AI dmg bug, fixed crash bug related to stf names 2014-03-28 02:23:07 +01:00
Waverunner 27759a53fd Fixed Out of Bounds error for expertise, changed modifier on skillmods to float
(BugFix) Fixed out of bounds error when assigning expertise points
(Code) Changed SkillMod's modifier variable to float value
(Code) Changed Charge! and Scatter! to use updated addBuffToCreature
2014-03-27 14:43:04 -04:00
Seefo e60ffb32c5 Fixed #245, also uncommented skill mod deltas 2014-03-26 19:20:05 -04:00
Light2 d1a7f20177 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/resources/objects/creature/CreatureMessageBuilder.java
	src/resources/objects/creature/CreatureObject.java
	src/services/PlayerService.java
2014-03-25 20:14:16 +01:00
Light2 3e265ed6c5 some bug fixes, updated engine with support for new .trn versions, refactored some code with new Java 8 syntax, changed compiler to java 8 2014-03-25 20:08:01 +01:00
Waverunner c4093f215c Created new SkillMod class for SWGList, minor fix to Inspiration buff applying to self
Line 1181 in CreatureMessageBuilder needs to be uncommented. When it is,
after a couple skill mod delta's are sent, a crash occurs. I'm unsure on
how to fix it.
2014-03-24 16:25:37 -04:00
Waverunner cf5c36dd29 Added Buff Workshop Collection, hologram variable to creatureobject
(Added) BuffWorkshop Collection
(Code) Added hologram variable to CreatureObject
(BugFix) Inspiration ticks stop at max duration
2014-03-23 13:42:18 -04:00
Waverunner ca1ff0b98f Fixed buffer for sendListDelta 2014-03-22 10:55:29 -04:00
Treeku ecdbfd5f80 Fixed creature SWGLists 2014-03-21 23:44:39 +00:00
Treeku 9a100ee49f lookAtTarget (cursor) intendedTarget (target)
Updated target's position in the baseline.

The two unknown longs were the lookAtTarget (thing you cursor is
hovering over), which I believe probably comes before the actual target.

This could improve radial menus if the order is right, and allow them to
work even if you don't have the object targetted.
2014-03-19 20:36:43 +00:00
Treeku 0633c410be Labelled a few CREO variables 2014-03-19 18:53:25 +00:00
Light2 807025ec0b more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs 2014-03-10 00:33:34 +01:00
Light2 896b342972 Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas 2013-12-14 21:25:31 +01:00
darkk1138 14f75cc1b4 dancers can now gain experience by performing flourishes
(calculations might still be off though. :p)
2013-12-09 22:54:21 +01:00
darkk1138 a5b31ac5a5 add preliminary watch/stopwatching implementation 2013-12-09 16:04:33 +01:00
Light2 f2200711cf Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/services/SimulationService.java
2013-12-08 18:21:50 +01:00
Light2 93195f7d5f Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine 2013-12-08 18:17:01 +01:00
darkk1138 6471d7e118 add /groupdance command 2013-12-08 17:25:04 +01:00
darkk1138 131092de60 Merge branch 'master' into darkk_ent
Conflicts:
	src/resources/objects/creature/CreatureMessageBuilder.java
	src/resources/objects/creature/CreatureObject.java
2013-12-07 16:37:52 +01:00
darkk1138 9683f4c164 add startdance, stopdance, flourish and bandflourish commands 2013-12-07 16:34:19 +01:00
Treeku 3bb0d0534c setDifficulty(Difficulty.NORMAL/ELITE/BOSS) 2013-12-05 12:53:34 +00:00
darkk1138 c4dc69fd92 Merge branch 'master' into darkk_ent 2013-12-04 22:43:41 +01:00
darkk1138 6bd1c7b02c temp commit before merge 2013-12-04 22:43:34 +01:00
Treeku 9cbbc71e84 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts:
	src/main/NGECore.java
	src/resources/objects/creature/CreatureObject.java
	src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Treeku 0809361349 PvP & OptionsBitmask refactor
These will need to be used in scripts to make NPCs invulnerable,
conversable, always aggressive, etc.
2013-12-03 16:29:17 +00:00
Light2 30e1e1c8ec Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine 2013-12-02 23:58:22 +01:00
Light2 23aeb02249 Updated engine, added bank terminals to bank buildings 2013-11-25 16:29:01 +01:00
Treeku 43923c9878 currentAnimation now notifies observers 2013-11-10 10:29:27 +00:00
Treeku 7addf47a99 Added setCustomName2() to creatures (for lifeday) 2013-11-10 08:51:42 +00:00