Treeku
985cd6b779
Moved buff and skillmod objects
2014-04-29 03:56:52 +01:00
Treeku
09a6aa05ac
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
2014-04-26 00:12:22 +01:00
Treeku
5203f23524
Minor other skillMod changes
2014-04-26 00:09:22 +01:00
Treeku
6aa1295eb9
Updated variable labeling a bit for CREOs
2014-04-25 12:19:35 +01:00
Treeku
7cee1990b5
Serial number uses attribute
2014-04-13 16:33:18 +01:00
CharonInferar
fa00c85290
Swoop is mountable for further tests
2014-04-13 03:50:45 +02:00
Treeku
e91362a12f
Fixed most warnings
2014-04-10 11:52:09 +01:00
Seefo
52e92f7da9
Fixed delta related crash
2014-04-05 00:03:17 -04:00
Seefo
6502471e19
Fixed crashing temporarily
2014-04-04 20:06:04 -04:00
Seefo
973ab6da62
Fixed zoning error
2014-04-04 13:32:48 -04:00
Treeku
ab3c32e15d
Changed sendListDelta a bit
2014-04-04 18:02:45 +01:00
Treeku
40e17095f7
Fixed crash
2014-04-03 17:14:38 +01:00
Treeku
401c575ead
Fixed skillMod-related crash
2014-04-03 16:59:09 +01:00
Treeku
4f45f62d0b
Updated skillMod baseline, removed old deltas
2014-04-03 16:51:20 +01:00
Treeku
ef1d499a97
Uncommented line in sendListDelta()
2014-04-03 16:39:32 +01:00
Seefo
c3e784f76f
Buffs now fallback on ... read extended
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Buffs now fallback onto buffs.iff if no script currently exists for the
buff.
2014-03-31 12:26:03 -04:00
Waverunner
235ee34056
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-03-29 20:08:29 -04:00
Waverunner
f6bf134bad
Fixed #266 and added stealth for GM
2014-03-29 20:08:21 -04:00
Light2
a6d91379fe
temp fix for /pvp bug, fixed null pointer on buffing ai
2014-03-30 00:54:09 +01:00
Waverunner
1676324972
Fixed #285
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Also added in owner ID delta as possible fix for characters showing as
sitting state
2014-03-28 21:41:57 -04:00
Light2
2ebfe8f7bc
Fixed expertise reset
2014-03-28 02:46:19 +01:00
Light2
eece94c7cb
fixed AI dmg bug, fixed crash bug related to stf names
2014-03-28 02:23:07 +01:00
Waverunner
27759a53fd
Fixed Out of Bounds error for expertise, changed modifier on skillmods to float
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(BugFix) Fixed out of bounds error when assigning expertise points
(Code) Changed SkillMod's modifier variable to float value
(Code) Changed Charge! and Scatter! to use updated addBuffToCreature
2014-03-27 14:43:04 -04:00
Seefo
e60ffb32c5
Fixed #245 , also uncommented skill mod deltas
2014-03-26 19:20:05 -04:00
Light2
d1a7f20177
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
src/resources/objects/creature/CreatureObject.java
src/services/PlayerService.java
2014-03-25 20:14:16 +01:00
Light2
3e265ed6c5
some bug fixes, updated engine with support for new .trn versions, refactored some code with new Java 8 syntax, changed compiler to java 8
2014-03-25 20:08:01 +01:00
Waverunner
c4093f215c
Created new SkillMod class for SWGList, minor fix to Inspiration buff applying to self
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Line 1181 in CreatureMessageBuilder needs to be uncommented. When it is,
after a couple skill mod delta's are sent, a crash occurs. I'm unsure on
how to fix it.
2014-03-24 16:25:37 -04:00
Waverunner
cf5c36dd29
Added Buff Workshop Collection, hologram variable to creatureobject
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(Added) BuffWorkshop Collection
(Code) Added hologram variable to CreatureObject
(BugFix) Inspiration ticks stop at max duration
2014-03-23 13:42:18 -04:00
Waverunner
ca1ff0b98f
Fixed buffer for sendListDelta
2014-03-22 10:55:29 -04:00
Treeku
ecdbfd5f80
Fixed creature SWGLists
2014-03-21 23:44:39 +00:00
Treeku
9a100ee49f
lookAtTarget (cursor) intendedTarget (target)
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Updated target's position in the baseline.
The two unknown longs were the lookAtTarget (thing you cursor is
hovering over), which I believe probably comes before the actual target.
This could improve radial menus if the order is right, and allow them to
work even if you don't have the object targetted.
2014-03-19 20:36:43 +00:00
Treeku
0633c410be
Labelled a few CREO variables
2014-03-19 18:53:25 +00:00
Light2
807025ec0b
more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs
2014-03-10 00:33:34 +01:00
Light2
896b342972
Fixed crash caused by buildings, fixed weapon object superclass, added equipment and appearance equipment deltas
2013-12-14 21:25:31 +01:00
darkk1138
14f75cc1b4
dancers can now gain experience by performing flourishes
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(calculations might still be off though. :p)
2013-12-09 22:54:21 +01:00
darkk1138
a5b31ac5a5
add preliminary watch/stopwatching implementation
2013-12-09 16:04:33 +01:00
Light2
f2200711cf
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/services/SimulationService.java
2013-12-08 18:21:50 +01:00
Light2
93195f7d5f
Added dynamic lair spawns, fixed equip exploit, fixed some bugs and client crashes, updated engine
2013-12-08 18:17:01 +01:00
darkk1138
6471d7e118
add /groupdance command
2013-12-08 17:25:04 +01:00
darkk1138
131092de60
Merge branch 'master' into darkk_ent
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Conflicts:
src/resources/objects/creature/CreatureMessageBuilder.java
src/resources/objects/creature/CreatureObject.java
2013-12-07 16:37:52 +01:00
darkk1138
9683f4c164
add startdance, stopdance, flourish and bandflourish commands
2013-12-07 16:34:19 +01:00
Treeku
3bb0d0534c
setDifficulty(Difficulty.NORMAL/ELITE/BOSS)
2013-12-05 12:53:34 +00:00
darkk1138
c4dc69fd92
Merge branch 'master' into darkk_ent
2013-12-04 22:43:41 +01:00
darkk1138
6bd1c7b02c
temp commit before merge
2013-12-04 22:43:34 +01:00
Treeku
9cbbc71e84
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
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Conflicts:
src/main/NGECore.java
src/resources/objects/creature/CreatureObject.java
src/services/object/ObjectService.java
2013-12-03 17:02:35 +00:00
Treeku
0809361349
PvP & OptionsBitmask refactor
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These will need to be used in scripts to make NPCs invulnerable,
conversable, always aggressive, etc.
2013-12-03 16:29:17 +00:00
Light2
30e1e1c8ec
Added collidable areas which can trigger a script, started work on AI, fixed position secured, updated engine
2013-12-02 23:58:22 +01:00
Light2
23aeb02249
Updated engine, added bank terminals to bank buildings
2013-11-25 16:29:01 +01:00
Treeku
43923c9878
currentAnimation now notifies observers
2013-11-10 10:29:27 +00:00
Treeku
7addf47a99
Added setCustomName2() to creatures (for lifeday)
2013-11-10 08:51:42 +00:00