DarthArgus
|
d7c2ee9382
|
a few straggler debug_warning conversions for some of the more annoying outputs
|
2016-01-31 12:01:34 -06:00 |
|
DarthArgus
|
04b27dedd2
|
Merge remote-tracking branch 'origin/master' into testing
|
2016-01-31 12:00:39 -06:00 |
|
devcodex
|
cb7b5fa2fb
|
Fixed dependency causing circular include
|
2016-01-31 10:23:01 +01:00 |
|
DarthArgus
|
dd6cfa8399
|
clean up some debug warning stuff
|
2016-01-31 01:56:05 -06:00 |
|
DarthArgus
|
973639632b
|
typos, get your fresh typos here!
|
2016-01-30 23:55:36 -06:00 |
|
DarthArgus
|
c14da7bcf6
|
kill the annoying datatable nebula warnings, hopefully
|
2016-01-30 23:54:21 -06:00 |
|
DarthArgus
|
48ba7961eb
|
possibly controversial commit: remove all windows sources, keeping only the windows cmake so that we can generate an sln to edit the code
|
2016-01-27 15:22:22 -06:00 |
|
DarthArgus
|
3dccead5d5
|
fix typo
|
2016-01-26 13:00:48 -06:00 |
|
DarthArgus
|
20d45ac5f9
|
bump memory limit (per process? or per "node?") from 2047 => 4095
|
2016-01-26 12:42:06 -06:00 |
|
DarthArgus
|
38a6f39ef7
|
this fixes ord mantell; may throw some warns we don't like in release mode.
|
2016-01-22 13:45:19 -06:00 |
|
DarthArgus
|
be034c71ee
|
ifdef added to code not run unless debug
|
2016-01-22 13:44:12 -06:00 |
|
DarthArgus
|
f1d654ddc2
|
ifdef correction - not what broke ord mantell but not correct before either
|
2016-01-22 12:32:59 -06:00 |
|
DarthArgus
|
33bde18672
|
just go about silencing those in release mode like everything else...i promise i'm not dumb
|
2016-01-21 23:46:13 -06:00 |
|
DarthArgus
|
0cd9d5ce67
|
for now let's just leave this alone, maybe there is a real, proper way to fix this
|
2016-01-21 23:21:48 -06:00 |
|
DarthArgus
|
9bebf76c85
|
set these back to the way they were, so they hopefully don't bug out - may need to add .c_str() somewhere too
|
2016-01-21 22:10:11 -06:00 |
|
DarthArgus
|
ba9f47f9db
|
ok, that revert may have been a bit premature as this seems to work
|
2016-01-21 21:34:47 -06:00 |
|
DarthArgus
|
5d536244ae
|
Revert "screw this, seems default weapons just are busted for some "creatures" even if said creature is a shuttle"
This reverts commit 0a27156c59.
|
2016-01-21 21:03:15 -06:00 |
|
DarthArgus
|
ee2b95795f
|
comment this out instead
|
2016-01-21 21:02:24 -06:00 |
|
DarthArgus
|
b809ab5d31
|
whoops
|
2016-01-21 18:16:59 -06:00 |
|
DarthArgus
|
0a27156c59
|
screw this, seems default weapons just are busted for some "creatures" even if said creature is a shuttle
|
2016-01-21 18:13:49 -06:00 |
|
DarthArgus
|
7ae75ed475
|
fix a var, may still need to call c_str on it to prevent gibberish output
|
2016-01-21 18:04:23 -06:00 |
|
DarthArgus
|
c7a7a25d75
|
Bypass the HACK creatures which are actually starships for attaching weapons. I assume there is maybe a better way of checking if we are looking at an object in this location or not, but i'll have to do some digging. This works for now.
|
2016-01-21 16:52:51 -06:00 |
|
DarthArgus
|
54006c97b4
|
more cmakelist cflag cleanup
|
2016-01-21 16:39:49 -06:00 |
|
DarthArgus
|
d3c38dac99
|
fix another warning
|
2016-01-21 16:06:01 -06:00 |
|
DarthArgus
|
ac16c075e1
|
all but 3 object templates in theme_park all have HACK in the header, so we don't need warns on them as i think this is expected behavior
|
2016-01-21 16:05:58 -06:00 |
|
DarthArgus
|
779a39abf7
|
cleanup the warnings that gcc doesn't like
|
2016-01-21 15:43:34 -06:00 |
|
DarthArgus
|
5629e5add9
|
ShipObject and ShipObject_Components: silence annoying (probably innocuous, useless) warnings in release mode
|
2016-01-21 12:02:08 -06:00 |
|
DarthArgus
|
284ac30676
|
only show the space nebula warn on debug builds
|
2016-01-21 11:40:27 -06:00 |
|
DarthArgus
|
a8f4475000
|
use -g3 instead of -g3, both on release and debug builds, like SOE did
|
2016-01-20 22:39:25 -06:00 |
|
DarthArgus
|
7d8e35abc1
|
reenable some error handling code; if this causes problems we should prboably find the root of the problem...
|
2016-01-16 16:00:05 -06:00 |
|
DarthArgus
|
a26bfaadcd
|
revert another mistake
|
2016-01-16 03:09:19 -06:00 |
|
DarthArgus
|
a161c994f3
|
another whoops
|
2016-01-15 23:26:41 -06:00 |
|
DarthArgus
|
26d3801f75
|
whoops
|
2016-01-15 23:24:19 -06:00 |
|
DarthArgus
|
267a3996f0
|
redo a bit that i didn't need to remove
|
2016-01-15 23:16:10 -06:00 |
|
DarthArgus
|
c9801cebad
|
more partial reverts of inadvisable changes from i++ to ++i, per pvs-studio...i'll ignore that type of advice from now on as i wasn't considering the consequences
|
2016-01-15 23:11:19 -06:00 |
|
DarthArgus
|
1ce2c52f5b
|
undo some more ill advised changes i made based on static analyzer output - they can cause buffer issues
|
2016-01-15 23:01:17 -06:00 |
|
DarthArgus
|
a155f583d0
|
partial reinstatement of the revert; the changing of the increment of the loop vars was a dumb idea
|
2016-01-15 22:55:41 -06:00 |
|
DarthArgus
|
a46ab49bda
|
revert stupid changes to a file i made
|
2016-01-15 22:54:38 -06:00 |
|
DarthArgus
|
66925d9b54
|
correction
|
2016-01-12 21:57:16 -06:00 |
|
DarthArgus
|
f952820391
|
more granular debug messages for appearances so we can know for sure which caller it is missing them
|
2016-01-10 20:39:30 -06:00 |
|
DarthArgus
|
45c48efbfc
|
trying to confine the debug output to debug builds...i think @cekis has the armor ones hard coded...wonder if we can make dynamic or toggle off somehow
|
2016-01-10 16:40:49 -06:00 |
|
DarthArgus
|
79a000a151
|
remove windows crap
|
2016-01-09 21:37:46 -06:00 |
|
DarthArgus
|
1d67bdd186
|
more null checks in places where we're calling createAppearance; some cleanup
|
2016-01-07 22:05:32 -06:00 |
|
DarthArgus
|
1ad5f8d882
|
more uncommenting
|
2015-12-27 17:54:04 -06:00 |
|
DarthArgus
|
cd3039b9dd
|
not sure why this was commented out
|
2015-12-27 17:43:49 -06:00 |
|
Cekis
|
d29aa4c809
|
Fixed issue with appearance templates (again)
|
2015-12-07 23:02:05 +01:00 |
|
Cekis
|
0dcb874822
|
Fixed issue with appearance templates
|
2015-12-07 22:58:43 +01:00 |
|
Cekis
|
5f9f3f674a
|
Killed off Godzilla-ness
|
2015-12-07 04:57:02 +01:00 |
|
DarthArgus
|
3157f4076e
|
Merge branch 'master' into 'master'
rip off light's missing SSA fix
See merge request !24
|
2015-11-24 15:33:05 -05:00 |
|
DarthArgus
|
1de74c341c
|
rip off light's missing SSA fix
|
2015-11-24 14:29:24 -06:00 |
|