Commit Graph
1761 Commits
Author SHA1 Message Date
tacef 582912cdd2 Merge pull request #1079 from tacef/master
Added a few things
2014-08-05 21:00:06 +02:00
tacef fe6fc77179 Added Elevatorterminals to Mustafarian bunker
For testing Purposes only
2014-08-05 20:58:16 +02:00
Waverunner 1959110961 Merge pull request #1078 from voronius/master
Fix for inspiration buff
2014-08-05 13:59:54 -04:00
tacef 2e99c287e9 Fixed Setgodmode str error(temp)
Added TicketPurchaseModeMessageItv for Itv's
Changed Travel_terminal_itv to use the new Purchasemode
2014-08-05 07:58:58 +02:00
voronius 4d99a84935 Fix for inspiration buff
Buff is now properly applied, stat mods are properly computed and
changes to stats are clearly visible . Sample test at
https://www.youtube.com/watch?v=KOV2C4z5VAw
2014-08-05 04:14:13 +03:00
Waverunner cb91738fd1 Merge pull request #1077 from voronius/master
2 Small fixes, one for a query and the other for the inspiration buffs
2014-08-04 15:35:42 -04:00
CharonInferar 1b6f522480 Added Sui functionality for GCW Objects 2014-08-04 17:23:24 +02:00
CharonInferar c2342c0d7b Added GCW tokens and rank progression
- GCW tokens are now granted for invasions
- GCW points correctly translate to GCW rank progression
- Temp fixed GCW next update timer
- Ensured thread termination of spawners
- Prepared InvasionService in terms of timing for TestServer-deployment
2014-08-02 23:25:23 +02:00
tacef 31b0b90fdc Merge pull request #1069 from Undercova/master
Creature / NPC update
2014-08-02 21:50:53 +02:00
Bronco69 2e8b7020da Removed setOptionsBitmask from all faction npcs 2014-08-02 21:47:05 +02:00
voronius 48a1014fb0 Fix for inspiration and group buffs
Fix for inspiration and group buffs, they used distance check with
different coordinate systems. Now watching and inspiration buff is
possible.
2014-08-02 10:45:03 +03:00
CharonInferar 5981efda9f Added more content, tweaked AI resources and buffs
- Added invasion-specific buffs
- Added factional handling
- Added AI switches
- Added construction/repairing
- Fixed enemy TANO color when changing status
- Fixed notification baselines to consider GCW-specific circumstances
- Optimized AI algorithmic complexity by eliminating expensive
arithmetic operations
- Fixed reposition state to avoid locations in water
- Considered tower defense buff for NPCs in combat service
- Compacted 3 AI threads into one
- Dynamic allocation of AI resources depending on patrol point index and
same faction AI density
- Added Withdrawal state for more realistic post-battle behaviour
- Positioned all pylons, camps, officers, terminals, barricades,
turrets, towers, cloners in the appropriate coordinates
2014-08-02 00:06:22 +02:00
tacef 071408ae6d Merge pull request #1072 from tacef/master
Added Captain Panaka Script
2014-08-01 19:42:19 +02:00
tacef 517ab4468f Added Captain Panaka Script
Added Captain Panaka to Kaadara,
Altered Showpos to use the more accurate Spawnobject constructor
2014-08-01 19:14:17 +02:00
tacef 1a486babe2 Merge pull request #1071 from tacef/master
Added Several Things
2014-08-01 18:20:32 +02:00
tacef 1982668827 Added Aurillian Contact NPC script
Added Navatrik NPC script
Added Alduq NPC script
Added Kazen Harn NPC script
Added Nikto NPC script
Populated Mos Eisley Cantina (need to fix sit in Chair)
Populated Mos Eisley Medical Center
2014-08-01 18:19:43 +02:00
Bronco69 2137e3fcb2 Fixed typo in mobile templates 2014-07-30 23:31:08 +02:00
Bronco69 d283d2b48b Changed Emperors Hand Restuss filename 2014-07-30 23:30:16 +02:00
Bronco69 a8c1c962fa Added BM attacks to creatures (Yavin IV) 2014-07-30 23:23:13 +02:00
Bronco69 de2e3cd6ae Added BM attacks to creatures (Rori)
Added Rori creatures
2014-07-30 12:53:47 +02:00
Josh-Larson dd010b8778 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-07-29 23:31:36 -05:00
Bronco69 e74a6a3c9e Added BM attacks to creatures (Talus) 2014-07-30 00:06:19 +02:00
Bronco69 8ce18c4341 Added BM attacks to creatures (Tatooine) 2014-07-29 05:49:03 +02:00
Bronco69 80588f7d55 Added BM attacks to creatures (Dantooine) 2014-07-29 05:31:28 +02:00
Bronco69 ae80f46875 Changed OptionBitmask for NPCs (Rebel) 2014-07-29 05:28:10 +02:00
Bronco69 4082390cfa Changed OptionBitmask for NPCs (Imperial) 2014-07-29 05:24:25 +02:00
Bronco69 c127b93e2c Added BM attacks to creatures (Dathomir) 2014-07-29 05:18:25 +02:00
Bronco69 616f8edcae Added BM attacks to creatures (Corellia) 2014-07-29 05:14:32 +02:00
Josh-Larson 34179eb179 Changed resource service to load resources from client datatables 2014-07-28 10:23:04 -05:00
Waverunner ad1e996fbb Merge pull request #1064 from zingzing175/master
Changed Character builder to use Script instead of a service. (Can now be modified while server is running)
2014-07-26 17:34:52 -04:00
Zing aaac3ee452 Changed giveitem will now allow to generate custom templates. 2014-07-26 13:03:49 -07:00
tacef 46300de115 Added Aurellian Contact to Mos Eisley SP 2014-07-26 16:52:47 +02:00
Zing 78869c8b26 Added Character Builder Terminal Script: See Extended
Changed Character builder to use Script instead of a service. (Can now
be modified while server is running)
Fixed Windu's Guile script
Added Jedi Master Cloak custom template
Added Radial options for hood up/down for JMC
Fixed 2 piece bonus for JMC
2014-07-26 00:09:06 -07:00
Treeku ffc2fbcd6d Merge pull request #1055 from Obique/master
Fixed Resource and Survey Services; Changed ObjectService
2014-07-26 07:34:23 +01:00
Waverunner 521b13f226 Merge pull request #1062 from tacef/master
Fixed KBT#110
2014-07-26 00:38:54 -04:00
tacef b5130ccea8 Fixed KBT#110
Guild is now removed upon deletion of the guildleader
Added Populated the Mos Eisley Starport (Still need to change npcs to
the correct types)
2014-07-25 23:14:03 +02:00
tacef f95a7017d9 Merge pull request #1057 from tacef/master
Changed Anchorhead static spawns to use mobiletemplates
2014-07-25 23:08:39 +02:00
CharonInferar b1f05c6802 Added GCW Banners
- Added GCW Banners and the according profession buffs
- Fixed some AI issues
2014-07-23 22:13:17 +02:00
tacef 958cb3d0cc Changed Yellow Noble near Mos Eisley SP is no longer yellow
The Noble NPC was white from the start, the reason why it was yellow,
was the Distantshipcontroller.iff. It just had to be called before the
NPC so the npc appears white on Overheadmap.
2014-07-23 18:55:31 +02:00
CharonInferar 4fe9270a69 Added invasion NPCs, debugged AI lockups and more
- Added barrier and tower plus the according buffs
- Added defender NPCs
- Fixed enemy NPCs not showing hostile after faction change
- Added ally function implementation to rebel and imperial scripts
- AI does not lock up in a state anymore
- AI seeks better position if LOS is blocked
- AI resumes previous states better now
2014-07-22 23:46:17 +02:00
tacef 6e65d1f89f Changed a typo from last commit 2014-07-22 19:09:33 +02:00
tacef 422ead1023 Changed Several NPC spawn's to use MobileTemplate
Created a lot of NPC scripts
2014-07-22 16:13:21 +02:00
Viaron 04d08dc613 Changed Successful Teleport System Message 2014-07-21 19:21:49 -04:00
Josh-Larson bfdec9799b Changed resource loading from a text file to a script 2014-07-20 19:09:59 -05:00
tacef eb71ee4fba Changed Several Spawns to use mobiletemplate
Added several NPC's
2014-07-20 20:18:31 +02:00
tacef 71f4bcf945 Changed Bestine spawns to use mobiletemplates
Added several NPC scripts for bestine
2014-07-20 20:12:33 +02:00
tacef 83cb7c4150 Changed Junkdealer Spawns on all Planets to use Mobiletemplate
Fixed Rotation on Tatooine Junkdealers
2014-07-20 15:35:09 +02:00
tacef e4705ff248 Changed Anchorhead static spawns to use mobiletemplates
Added Various NPC's for Anchorhead static spawns
2014-07-20 10:22:09 +02:00
tacef 8012f2c449 Changed Showpos command
Changed Showpos command to add different strings to clipboard depending
if you are inside a building or not
2014-07-19 21:26:00 +02:00
tacef 8e461b40f9 Fixed Showpos
Showpos now returns proper cell id and buildingid
2014-07-19 20:56:26 +02:00