John
f0239f5bf3
Merge pull request #352 from TalisaKnight/master
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Fixed for Jedi Starfighter Part 3
2022-06-15 13:38:38 -04:00
Talisa Knight
9436690347
Fixed Issues with Jedi Starfighter Part III.
2022-06-15 12:02:23 -05:00
John
512756a27d
Change line break encoding of planet_crc_string_table.txt
2022-05-09 18:33:15 -04:00
Cekis
325daf84c8
Merge pull request #350 from HeronAlexandria/master
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Fix for trader crafting assembly build a buff
2022-04-09 20:55:14 -07:00
Heron
f0915d1fa3
Updated per code review
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Moved declaration of row and affect outside of the loop.
2022-03-25 19:35:41 -05:00
Heron
96a3c6521a
Merge branch 'SWG-Source:master' into master
2022-03-25 19:29:24 -05:00
Cekis
fe51f84ec1
Merge branch 'master' of https://github.com/SWG-Source/dsrc
2022-03-21 15:32:06 -04:00
Cekis
a2c5a35c47
Server account lot size now a config value.
2022-03-21 15:30:37 -04:00
Heron
b6943fb901
Update reset.java
2022-03-15 12:59:28 -05:00
Heron
f630c5adaf
Tables for the build a buff fix.
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These are the tables for the trader assembly fix in the build a buff system.
2022-03-14 10:31:26 -05:00
Heron
e5a59e66a5
Fix for trade buffs in build a buff.
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This fix adds an effect map to build a buff, which allows multiple buffs to be applied to an effect. This fixes the trader assembly buff, which only applied food_assembly. The mapping table allows multiple assembly buffs to be applied without hard coding. This fix also makes a change to the experience buff. The trade buffs also apply an experience bonus, but were not limited to crafting. The XP buff provides an additional buff, to chronicler xp.
I moved the xp application to a common function, and they no longer overwrite each other. The highest buff is applied.
I did a partial refactor to make the code easier to follow. This refactor is limited to the build a buff handlers.
2022-03-14 10:21:31 -05:00
John
d53d234573
Merge pull request #347 from HeronAlexandria/master
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NPC Vendor Permissions Fix
2022-03-12 03:22:41 -05:00
HeronAlexandria
f1fcbadffb
Added Chroniclers Tokens to Character Terminal
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A simple modification to add chroniclers tokens to character builder terminal ("the frog") for testing.
2022-03-12 01:18:32 -06:00
HeronAlexandria
b862114e8c
Fixed access issue on NPC vendors
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If an item on an NPC vendor is no trade you can get a permissions error when you attempt to purchase the item. Aconite gave me this fix, and I am including it from my private repo.
2022-03-12 01:15:06 -06:00
Cekis
4117b14087
Quick code review pass on the space spawner.
2022-01-25 02:29:45 -05:00
Cekis
4e00d42d9f
Fixed null pointer issue
2021-11-16 11:22:36 -05:00
erusman
0e5ae3ab96
Small fix to frog. Forgot to add a break line in structures
2021-09-19 15:53:05 -07:00
erusman
b07c7bc118
update frog. Added and organized all structures
2021-09-19 11:04:39 -07:00
erusman
f9ffc7f6eb
Update to frog. Adding more structures for easier spawn and testing
2021-09-18 19:11:38 -07:00
Erusman
0115e20457
partial reverse and fix my bad
2021-09-11 04:37:41 -07:00
Erusman
084c6d0156
Player character alts can now access harvesters and generators placed on same account
2021-09-10 07:03:17 -07:00
Erusman
62986128c1
Added charactersAreSamePlayer to base_class for player alt checks
2021-09-09 16:39:40 -07:00
John
b8387da492
Delete pfilbee_jhorn.java Ref Issue #312 and PR #311
2021-08-11 19:31:16 -04:00
John
ec8a9c2c8a
Merge pull request #311 from BloodCommando/master
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GU 16.6 - Pfilbee Jhorn NPC Clothing Correction
2021-08-11 19:27:48 -04:00
BloodCommando
4d033ba4a0
GU 16.6 - Pfilbee Jhorn NPC Clothing Correction
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Detaches deprecated script from the mob in question. Fixes server side mobile to reference the correct shared mobile. Removes unneeded name generation.
tl;dr Pfilbee Jhorn wears one outfit now and has hair!
2021-08-11 19:19:20 -04:00
Cekis
84dc37040b
Fixed issues with settings not using default values and not loading custom values on startup.
2021-07-09 00:28:34 -04:00
John
18f6957a7c
Merge pull request #305 from BloodCommando/master
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Added Non-Customer Service Tauntaun DNA & Replaced on Respective Vendors
2021-06-13 16:25:37 -04:00
BloodCommando
8a728b01f6
Added Non-Customer Service Tauntaun DNA & Replaced on Respective Vendors
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Current DNA on the Hoth vendors was the one customer service staff would award. This was reflected in both the name and the string associated with it. Restored the regular tauntaun DNA utilizing the correct string found in the EoL strings.
2021-06-13 16:19:54 -04:00
AconiteX
9e301702d1
Remove Duplicate Ryatt Scout Trooper Spawner
2021-06-11 22:26:23 -04:00
John
53ccc47dcc
Merge pull request #300 from BloodCommando/master
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Fixed Undead Boss Collection Badge to Properly Update
2021-06-08 12:59:52 -04:00
AconiteX
89b5f62455
Fix Kashyyyk Ikvizi Convo/Collision Obstruction
2021-06-07 19:39:48 -04:00
AconiteX
bc5aaa33cc
Fixes for NPC Spawning in/on Collidables (ref #301 )
2021-05-10 15:00:40 -04:00
BloodCommando
375b9fd54a
Fixed Undead Boss Collection Badge to Properly Update
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Boss badge collection now correctly updates/completes. Previously it would not update when the Undead Rancor was killed.
2021-05-01 15:56:45 -04:00
John
20231330df
Merge pull request #299 from BloodCommando/master
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Fixed Ithorian Backpack Issue #275 and Imperial Command Hat Issue #160 . Added GU 17.6 All Restuss Weapons Can Now Be Deconstructed.
2021-05-01 15:01:25 -04:00
BloodCommando
3e183b2dba
GU 17.6 All Restuss Weapons Can Now Be Deconstructed
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Updates weapon_stats.tab to allow all Restuss weapons to be deconstructable per GU 17.6. Draft schematics, weapon_appearance and appearance_bonus already have the required entries to make this possible.
2021-04-30 15:05:00 -04:00
BloodCommando
a96976f9a9
Fixed Ithorian Backpack Issue #275 and Imperial Command Hat Issue #160
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Updates appearance_table to show certain backpacks that previously weren't displaying on Ithorians. Removes duplicate entry of shared_hat_imp_s01 that blocked hat from showing on human females, zabrak males and females.
2021-04-30 14:15:19 -04:00
John
1f0043beba
Merge pull request #297 from BloodCommando/master
2021-04-30 02:31:44 -04:00
BloodCommando
24ea50c39a
Hotfix 19.5 - All Newly Crafted Melee Weapons Will Have a Range of 0-5m
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Updates all newly crafted melee weapons to have a potential range of 0-5m per Hotfix 19.5 on live.
2021-04-29 23:33:34 -04:00
AconiteGodOfSWG
fb0b640743
Update force_shrine.java
2021-04-02 11:35:46 -04:00
AconiteGodOfSWG
694a499356
willy wonka is dead
2021-03-26 02:21:12 -04:00
AconiteGodOfSWG
3dece87a5a
Move generateCraftedItem to gm.cmd
2021-03-17 13:03:04 -04:00
AconiteGodOfSWG
8fac56c948
Dirty Cell Perms Update (Fix for DWB/GEO)
2021-03-16 12:07:53 -04:00
AconiteGodOfSWG
ab81dadb32
Remove unnecessary throws
2021-03-13 20:19:03 -05:00
AconiteGodOfSWG
f05c1f06dc
Create buildout_utility.java
2021-03-10 22:04:59 -05:00
AconiteGodOfSWG
5d78ff793b
add getUsername admin cmd
2021-03-08 22:06:47 -05:00
AconiteGodOfSWG
74c4a69f91
fix typo
2021-03-08 20:44:46 -05:00
AconiteGodOfSWG
4202903a6f
more script clean up
2021-03-08 19:09:53 -05:00
John
4f86bfe786
Merge pull request #244 from Reedux/Pet-Changes
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Various Pet Changes See Commits for info
2021-03-06 15:27:08 -06:00
Reedux
9875530638
Revert "Pet revive health will now increase with expertise options"
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This reverts commit 6a5b63927c .
2021-03-06 13:58:53 +00:00
Reedux
8025be7759
Fix and change the beast xp modifier
2021-03-06 13:56:49 +00:00