Light2
968438bbef
Added city update process, added city fixup process,
2014-06-12 01:10:35 +02:00
Seefo
51a9239889
Fixed several housing issues, see extended
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Fixed an issue where players who weren't admins could access the
structure management terminal
Fixed an issue a person requesting the housing status page would see
their own name as the owner even if they weren't
Fixed an issue where the object service would encounter an error when
attempting to view child objects via an attachment
Added getFirstName and getLastName methods to the CreatureObject class
Possibly fixed an issue where items that were moveable would be picked
up via double-clicking
2014-06-11 18:41:14 -04:00
Light2
6aa4229994
Refactored creation of player cities
2014-06-11 23:37:49 +02:00
Light2
2b885b7a0a
More work on cities
2014-06-11 18:47:19 +02:00
Light2
165adda20d
Added preliminary maintenance deduction to cities and civic structure decay
2014-06-11 17:57:53 +02:00
CharonInferar
f74f70a412
Merge pull request #867 from CharonInferar/ReverseEngineering
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Advancement toward PUP application
2014-06-11 16:53:28 +02:00
CharonInferar
5836699b41
merge conflict resolved
2014-06-11 16:50:29 +02:00
CharonInferar
755e9659fd
master merge
2014-06-11 16:47:59 +02:00
CharonInferar
5e8180c5fd
Advancement towards PUP Application
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A few PUPS can now be applied.
Some effect names do not match the buff.iff table yet
2014-06-11 16:44:29 +02:00
Light2
6123505005
more work on residency
2014-06-11 15:44:35 +02:00
Light2
73b53ead09
some more fixes, optimised collidable circle
2014-06-11 02:46:45 +02:00
Light2
06a086508e
more residency fixes
2014-06-11 01:54:11 +02:00
Light2
4b594c574f
fixed declare residency bugs
2014-06-11 01:54:10 +02:00
CharonInferar
66b180970b
Fix for #861
2014-06-11 01:54:07 +02:00
Light2
408e6f8f71
Randomised Powerup formula
2014-06-11 01:54:05 +02:00
CharonInferar
3e6654cd30
Fix to #862
2014-06-11 01:54:04 +02:00
Light2
1580cc9bee
more residency fixes
2014-06-10 23:39:35 +02:00
Light2
721634b406
fixed declare residency bugs
2014-06-10 23:34:17 +02:00
CharonInferar
4afec98204
Merge pull request #866 from CharonInferar/HousingFix3
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Fix for #861
2014-06-10 23:09:21 +02:00
CharonInferar
18c09a7b7e
Fix for #861
2014-06-10 23:07:17 +02:00
Light2
f4bc4a1360
Randomised Powerup formula
2014-06-10 22:28:58 +02:00
Light2
cd0dd4da43
Randomised Powerup formula
2014-06-10 18:19:19 +02:00
CharonInferar
0436728f48
Merge pull request #865 from CharonInferar/HousingFix3
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Fix to #862
2014-06-10 16:14:04 +02:00
CharonInferar
0d38ad8c33
Fix to #862
2014-06-10 16:13:15 +02:00
CharonInferar
9798d445e7
Merge pull request #864 from CharonInferar/ReverseEngineering
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Reverse engineering implemented
2014-06-10 15:27:40 +02:00
CharonInferar
fdcf8a1058
fix
2014-06-10 15:14:22 +02:00
CharonInferar
927cd9c6f0
Added prof restriction
2014-06-10 15:10:38 +02:00
CharonInferar
be06751035
Merge remote-tracking branch 'origin/master' into ReverseEngineering
2014-06-10 14:40:44 +02:00
CharonInferar
b4ef2e42d4
SEA stacking disabled
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SEA modifiers can't be stacked.
2014-06-10 14:38:39 +02:00
Ziggeh
0d8053b511
Shatterpoint Cloak
2014-06-10 08:24:26 +02:00
Ziggeh
b948a50da0
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-06-10 07:08:40 +02:00
Ziggeh
03e566405e
Cloak of Hate
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Still needs the radial options to switch between hood up/down, though.
2014-06-10 07:07:24 +02:00
CharonInferar
08e2ac69a3
RE Factory Crates, PUP procs, Multi-color junk
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- Factory crate correctly implemented for REing
- PUPs proc initial steps, needs to be further developed
- Multi-colored junk items name handling added
2014-06-10 02:53:49 +02:00
Light2
f663fc952a
Fixed quality string for ancient krayt pearls
2014-06-09 20:50:41 +02:00
Light2
60ff7e519f
changed powercrystal loottable to live values, changed tune values to live values
...
Flawless power crystal was rare loot too according to official forums
guide, however no screenshot proof could be found.
2014-06-09 20:40:44 +02:00
Light2
e25ddf6cd9
fixed #812
2014-06-09 19:35:40 +02:00
Light2
bc370bb263
fixed #839
2014-06-09 19:32:38 +02:00
Light2
d315e359f1
fixed? #841
2014-06-09 19:28:47 +02:00
Light2
bd596c0fce
Added building privacy toggle
2014-06-09 19:16:23 +02:00
Light2
69ba63fcd2
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-06-09 19:06:25 +02:00
Light2
dd48daaca1
Refactored Building and Harvester Permission Lists, fixed AI pathing into cells
2014-06-09 19:05:58 +02:00
CharonInferar
7561d9846d
Merge pull request #858 from tacef/master
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More Work on factional NPC's
2014-06-09 18:01:45 +02:00
tacef
2095b678db
More work on rebel NPC scripts
2014-06-09 17:40:19 +02:00
tacef
ae17bcf01f
More Work on rebel NPC scripts
2014-06-09 14:33:01 +02:00
Ziggeh
574b3dca0b
Merge pull request #857 from tacef/master
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Added Rebel NPC scripts
2014-06-09 08:26:17 +02:00
tacef
3b2729640d
More Work on rebel NPC scripts
2014-06-09 08:10:01 +02:00
tacef
78e7dcb5b8
Added More Rebel NPC Scripts
2014-06-09 07:43:09 +02:00
tacef
b3eb8fdbd6
Added More Rebel NPC scripts
2014-06-09 06:28:09 +02:00
tacef
40ab0404f4
Some work on Rebel NPC's
2014-06-09 05:43:37 +02:00
Light2
55624e8fd4
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-06-09 02:38:36 +02:00