Commit Graph
2654 Commits
Author SHA1 Message Date
Light2 968438bbef Added city update process, added city fixup process, 2014-06-12 01:10:35 +02:00
Seefo 51a9239889 Fixed several housing issues, see extended
Fixed an issue where players who weren't admins could access the
structure management terminal

Fixed an issue a person requesting the housing status page would see
their own name as the owner even if they weren't

Fixed an issue where the object service would encounter an error when
attempting to view child objects via an attachment

Added getFirstName and getLastName methods to the CreatureObject class

Possibly fixed an issue where items that were moveable would be picked
up via double-clicking
2014-06-11 18:41:14 -04:00
Light2 6aa4229994 Refactored creation of player cities 2014-06-11 23:37:49 +02:00
Light2 2b885b7a0a More work on cities 2014-06-11 18:47:19 +02:00
Light2 165adda20d Added preliminary maintenance deduction to cities and civic structure decay 2014-06-11 17:57:53 +02:00
CharonInferar f74f70a412 Merge pull request #867 from CharonInferar/ReverseEngineering
Advancement toward PUP application
2014-06-11 16:53:28 +02:00
CharonInferar 5836699b41 merge conflict resolved 2014-06-11 16:50:29 +02:00
CharonInferar 755e9659fd master merge 2014-06-11 16:47:59 +02:00
CharonInferar 5e8180c5fd Advancement towards PUP Application
A few PUPS can now be applied.
Some effect names do not match the buff.iff table yet
2014-06-11 16:44:29 +02:00
Light2 6123505005 more work on residency 2014-06-11 15:44:35 +02:00
Light2 73b53ead09 some more fixes, optimised collidable circle 2014-06-11 02:46:45 +02:00
Light2 06a086508e more residency fixes 2014-06-11 01:54:11 +02:00
Light2 4b594c574f fixed declare residency bugs 2014-06-11 01:54:10 +02:00
CharonInferar 66b180970b Fix for #861 2014-06-11 01:54:07 +02:00
Light2 408e6f8f71 Randomised Powerup formula 2014-06-11 01:54:05 +02:00
CharonInferar 3e6654cd30 Fix to #862 2014-06-11 01:54:04 +02:00
Light2 1580cc9bee more residency fixes 2014-06-10 23:39:35 +02:00
Light2 721634b406 fixed declare residency bugs 2014-06-10 23:34:17 +02:00
CharonInferar 4afec98204 Merge pull request #866 from CharonInferar/HousingFix3
Fix for #861
2014-06-10 23:09:21 +02:00
CharonInferar 18c09a7b7e Fix for #861 2014-06-10 23:07:17 +02:00
Light2 f4bc4a1360 Randomised Powerup formula 2014-06-10 22:28:58 +02:00
Light2 cd0dd4da43 Randomised Powerup formula 2014-06-10 18:19:19 +02:00
CharonInferar 0436728f48 Merge pull request #865 from CharonInferar/HousingFix3
Fix to #862
2014-06-10 16:14:04 +02:00
CharonInferar 0d38ad8c33 Fix to #862 2014-06-10 16:13:15 +02:00
CharonInferar 9798d445e7 Merge pull request #864 from CharonInferar/ReverseEngineering
Reverse engineering implemented
2014-06-10 15:27:40 +02:00
CharonInferar fdcf8a1058 fix 2014-06-10 15:14:22 +02:00
CharonInferar 927cd9c6f0 Added prof restriction 2014-06-10 15:10:38 +02:00
CharonInferar be06751035 Merge remote-tracking branch 'origin/master' into ReverseEngineering 2014-06-10 14:40:44 +02:00
CharonInferar b4ef2e42d4 SEA stacking disabled
SEA modifiers can't be stacked.
2014-06-10 14:38:39 +02:00
Ziggeh 0d8053b511 Shatterpoint Cloak 2014-06-10 08:24:26 +02:00
Ziggeh b948a50da0 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-06-10 07:08:40 +02:00
Ziggeh 03e566405e Cloak of Hate
Still needs the radial options to switch between hood up/down, though.
2014-06-10 07:07:24 +02:00
CharonInferar 08e2ac69a3 RE Factory Crates, PUP procs, Multi-color junk
- Factory crate correctly implemented for REing
- PUPs proc initial steps, needs to be further developed
- Multi-colored junk items name handling added
2014-06-10 02:53:49 +02:00
Light2 f663fc952a Fixed quality string for ancient krayt pearls 2014-06-09 20:50:41 +02:00
Light2 60ff7e519f changed powercrystal loottable to live values, changed tune values to live values
Flawless power crystal was rare loot too according to official forums
guide, however no screenshot proof could be found.
2014-06-09 20:40:44 +02:00
Light2 e25ddf6cd9 fixed #812 2014-06-09 19:35:40 +02:00
Light2 bc370bb263 fixed #839 2014-06-09 19:32:38 +02:00
Light2 d315e359f1 fixed? #841 2014-06-09 19:28:47 +02:00
Light2 bd596c0fce Added building privacy toggle 2014-06-09 19:16:23 +02:00
Light2 69ba63fcd2 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-06-09 19:06:25 +02:00
Light2 dd48daaca1 Refactored Building and Harvester Permission Lists, fixed AI pathing into cells 2014-06-09 19:05:58 +02:00
CharonInferar 7561d9846d Merge pull request #858 from tacef/master
More Work on factional NPC's
2014-06-09 18:01:45 +02:00
tacef 2095b678db More work on rebel NPC scripts 2014-06-09 17:40:19 +02:00
tacef ae17bcf01f More Work on rebel NPC scripts 2014-06-09 14:33:01 +02:00
Ziggeh 574b3dca0b Merge pull request #857 from tacef/master
Added Rebel NPC scripts
2014-06-09 08:26:17 +02:00
tacef 3b2729640d More Work on rebel NPC scripts 2014-06-09 08:10:01 +02:00
tacef 78e7dcb5b8 Added More Rebel NPC Scripts 2014-06-09 07:43:09 +02:00
tacef b3eb8fdbd6 Added More Rebel NPC scripts 2014-06-09 06:28:09 +02:00
tacef 40ab0404f4 Some work on Rebel NPC's 2014-06-09 05:43:37 +02:00
Light2 55624e8fd4 Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2 2014-06-09 02:38:36 +02:00