Treeku
0702e1ae1e
Merge pull request #870 from zingzing175/master
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Junk Loot, the rest of it.
2014-06-14 06:10:54 +01:00
Zing
d1db54db33
Junk Loot, the rest of it.
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Correct templates for all junk loot. Removed npc_loot folder (not
needed).
2014-06-13 21:59:43 -07:00
Treeku
e137060955
Merge pull request #869 from zingzing175/master
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Junk loot naming and correct templates (A-D)
2014-06-13 08:19:41 +01:00
Zing
d14ac5dcb6
missed one
2014-06-12 23:56:15 -07:00
Zing
ec1d89bbc7
Junk Loot A-D
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Correct templates and names
2014-06-12 23:51:44 -07:00
Ziggeh
a8e6685875
Removed unused expertise scripts
2014-06-13 08:39:00 +02:00
Light2
6eea20bf36
More work on cities
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Fixed some bugs, more work on city management terminal
2014-06-13 03:41:07 +02:00
Bronco69
eb83dde930
Tatooine planetary spawns
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Put in only starter npcs for now
2014-06-13 01:20:47 +02:00
Bronco69
577c10eece
Naboo planetary spawns
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Put in only starter npcs for now
2014-06-13 01:20:47 +02:00
Waverunner
7b7f1ed5bc
Fixed #740 - Mission on wrong planets, Fixed delivery mission conversations
2014-06-12 19:03:05 -04:00
Light2
9290ff2f13
fixed startup error
2014-06-12 01:15:39 +02:00
Seefo
51a9239889
Fixed several housing issues, see extended
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Fixed an issue where players who weren't admins could access the
structure management terminal
Fixed an issue a person requesting the housing status page would see
their own name as the owner even if they weren't
Fixed an issue where the object service would encounter an error when
attempting to view child objects via an attachment
Added getFirstName and getLastName methods to the CreatureObject class
Possibly fixed an issue where items that were moveable would be picked
up via double-clicking
2014-06-11 18:41:14 -04:00
Light2
6aa4229994
Refactored creation of player cities
2014-06-11 23:37:49 +02:00
Light2
2b885b7a0a
More work on cities
2014-06-11 18:47:19 +02:00
Light2
165adda20d
Added preliminary maintenance deduction to cities and civic structure decay
2014-06-11 17:57:53 +02:00
CharonInferar
5e8180c5fd
Advancement towards PUP Application
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A few PUPS can now be applied.
Some effect names do not match the buff.iff table yet
2014-06-11 16:44:29 +02:00
CharonInferar
fdcf8a1058
fix
2014-06-10 15:14:22 +02:00
CharonInferar
927cd9c6f0
Added prof restriction
2014-06-10 15:10:38 +02:00
CharonInferar
be06751035
Merge remote-tracking branch 'origin/master' into ReverseEngineering
2014-06-10 14:40:44 +02:00
Ziggeh
0d8053b511
Shatterpoint Cloak
2014-06-10 08:24:26 +02:00
Ziggeh
b948a50da0
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-06-10 07:08:40 +02:00
Ziggeh
03e566405e
Cloak of Hate
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Still needs the radial options to switch between hood up/down, though.
2014-06-10 07:07:24 +02:00
CharonInferar
08e2ac69a3
RE Factory Crates, PUP procs, Multi-color junk
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- Factory crate correctly implemented for REing
- PUPs proc initial steps, needs to be further developed
- Multi-colored junk items name handling added
2014-06-10 02:53:49 +02:00
Light2
60ff7e519f
changed powercrystal loottable to live values, changed tune values to live values
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Flawless power crystal was rare loot too according to official forums
guide, however no screenshot proof could be found.
2014-06-09 20:40:44 +02:00
Light2
bd596c0fce
Added building privacy toggle
2014-06-09 19:16:23 +02:00
Light2
69ba63fcd2
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-06-09 19:06:25 +02:00
Light2
dd48daaca1
Refactored Building and Harvester Permission Lists, fixed AI pathing into cells
2014-06-09 19:05:58 +02:00
CharonInferar
7561d9846d
Merge pull request #858 from tacef/master
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More Work on factional NPC's
2014-06-09 18:01:45 +02:00
tacef
2095b678db
More work on rebel NPC scripts
2014-06-09 17:40:19 +02:00
tacef
ae17bcf01f
More Work on rebel NPC scripts
2014-06-09 14:33:01 +02:00
Ziggeh
574b3dca0b
Merge pull request #857 from tacef/master
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Added Rebel NPC scripts
2014-06-09 08:26:17 +02:00
tacef
3b2729640d
More Work on rebel NPC scripts
2014-06-09 08:10:01 +02:00
tacef
78e7dcb5b8
Added More Rebel NPC Scripts
2014-06-09 07:43:09 +02:00
tacef
b3eb8fdbd6
Added More Rebel NPC scripts
2014-06-09 06:28:09 +02:00
tacef
40ab0404f4
Some work on Rebel NPC's
2014-06-09 05:43:37 +02:00
Light2
55624e8fd4
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
2014-06-09 02:38:36 +02:00
Light2
03cedbaf05
minor changes
2014-06-09 02:37:47 +02:00
CharonInferar
7c60f7a0b5
More work on RE
2014-06-08 19:05:54 +02:00
Ziggeh
205bf362f1
Merge pull request #854 from tacef/master
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Changes to NPC Scripts
2014-06-08 18:14:17 +02:00
CharonInferar
b9a7ae085b
master merge
2014-06-08 16:57:04 +02:00
tacef
e615268725
Updated Faction NPC Scripts to use FactionStatus Datatable
2014-06-08 15:21:41 +02:00
tacef
90dff7a8c4
More Dathomir NPC Scripts
2014-06-08 15:14:20 +02:00
tacef
68c976e470
More Dathomir NPC Scripts
2014-06-08 14:52:13 +02:00
CharonInferar
5c908eb3a1
Small fixes to loot
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Fixes various 'complaints'
2014-06-08 14:46:32 +02:00
tacef
7dc0243eb6
More Dathomir NPC scripts
2014-06-08 14:03:49 +02:00
tacef and CharonInferar
8ed26a0459
Fixed #692
2014-06-08 13:50:25 +02:00
tacef
61c045d4ff
Fixed Typos in some NPC Scripts
2014-06-08 13:00:37 +02:00
tacef
415c79f993
Added more NPC scripts to dathomir
2014-06-08 12:16:51 +02:00
tacef
6ebfa085cb
Changes to NPC Scripts
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Changed Mammal to Animal Bones(Mammal is pre NGE, was changed to Animal
Bone)
Added some NPC Scripts for Dathomir again
2014-06-08 11:21:31 +02:00
CharonInferar
54607be2e2
fix
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fix
2014-06-08 01:28:38 +02:00